What changed
1 fix0 additions1 change0 removals
fixedHello, dear players! Our first small-scale test event, which runs from September 29, 2023, to October 6, 2023, is now officially open. Come and join the trial play!After the development team's overnight efforts, many optimizations and modifications have been made to the game. However, there are still some issues that cannot be resolved immediately. The following problems are currently known, and they will be addressed or completely fixed after this round of testing. Please look forward to future testing sessions. If you encounter other issues or wish to provide feedback, please do so through Steam. The entire development team would like to express their gratitude!
changedSome known bugs at the moment:When exiting a game midway or dissolving a room, there may be a bug preventing re-entry into the game, with it continuously showing "Creating." If you encounter this issue, please restart the game. There is an issue with player-controlled character hands twitching and stretching, and there may also be problems with long-press interactions with doors, making them unresponsive. Please temporarily avoid using long-press interactions and instead use left-clicking or pressing the E key. During the spirit recovery phase, if all players die, the host's game may crash. When multiple players simultaneously attempt to grab a door, it may cause a player's game to crash
GhostCatcher changes
fixedAfter the development team's overnight efforts, many optimizations and modifications have been made to the game. However, there are still some issues that cannot be resolved immediately. The following problems are currently known, and they will be addressed or completely fixed after this round of testing. Please look forward to future testing sessions. If you encounter other issues or wish to provide feedback, please do so through Steam. The entire development team would like to express their gratitude!
changedWhen exiting a game midway or dissolving a room, there may be a bug preventing re-entry into the game, with it continuously showing "Creating." If you encounter this issue, please restart the game. There is an issue with player-controlled character hands twitching and stretching, and there may also be problems with long-press interactions with doors, making them unresponsive. Please temporarily avoid using long-press interactions and instead use left-clicking or pressing the E key. During the spirit recovery phase, if all players die, the host's game may crash. When multiple players simultaneously attempt to grab a door, it may cause a player's game to crash
Hello, dear players! Our first small-scale test event, which runs from September 29, 2023, to October 6, 2023, is now officially open. Come and join the trial play!
After the development team's overnight efforts, many optimizations and modifications have been made to the game. However, there are still some issues that cannot be resolved immediately. The following problems are currently known, and they will be addressed or completely fixed after this round of testing. Please look forward to future testing sessions. If you encounter other issues or wish to provide feedback, please do so through Steam. The entire development team would like to express their gratitude!
Some known bugs at the moment:
When exiting a game midway or dissolving a room, there may be a bug preventing re-entry into the game, with it continuously showing "Creating." If you encounter this issue, please restart the game. There is an issue with player-controlled character hands twitching and stretching, and there may also be problems with long-press interactions with doors, making them unresponsive. Please temporarily avoid using long-press interactions and instead use left-clicking or pressing the E key. During the spirit recovery phase, if all players die, the host's game may crash. When multiple players simultaneously attempt to grab a door, it may cause a player's game to crash