HomeGamesUpdatesPricingMethodology
Steam News20 February 20251y ago

V 0.1.1.2 Patch Notes

Additions & Improvements: Added instructional boards explaining basic training and advanced training in tutorial levels. Introduced numerous interactive props within levels.

Full notes

Full GhostCatcher update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes3 additions8 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Store
  • Fixes
changedAdditions & Improvements:
addedAdded instructional boards explaining basic training and advanced training in tutorial levels.
addedIntroduced numerous interactive props within levels.
addedAdded new environmental animations to certain scenarios.
changedReduced duration of negative effects from cursed coin items.
changedDecreased the number of interactive ceiling lights in Map 2.

Additions & Improvements:

  1. Added instructional boards explaining basic training and advanced training in tutorial levels.

  2. Introduced numerous interactive props within levels.

  3. Added new environmental animations to certain scenarios.

Balancing & Adjustments:

  1. Reduced duration of negative effects from cursed coin items.

  2. Shortened post-hunt extension time for specific spirits.

  3. Decreased the number of interactive ceiling lights in Map 2.

  4. Optimized footstep sound effects for agents in certain environments.

  5. Accelerated sanity depletion rate across all difficulty levels.

  6. Adjusted landing sound effects for specific items.

  7. Modified sleeve length on male character outfits.

  8. Improved holding postures for male agents with certain items.

  9. Adjusted the display timing for certain prompts.

Fixes & Refactoring:

  1. Fixed texture overlap between environmental decals and props in maps.

  2. Resolved issue where spirits near gates in Map 2 wouldn't initiate hunts.

  3. Addressed client-side display issue preventing Tarot card faces from showing occasionally.

  4. Corrected collision errors with ropes in Map 2.

  5. Fixed potential stuck-in-geometry issue when transforming into cats in Map 1 basement.

  6. Resolved shape-shifting collision problems at specific Map 2 locations.

  7. Fixed cursed item pickup failures at special spawn points in Map 1.

  8. Corrected spirit interaction failures during initial phases.

  9. Fixed visual misalignment caused by repeatable faucet interactions.

  10. Addressed item placement failure at excessive distances.

  11. Fixed a client-side issue preventing the clock confirmation sound effect from being heard.

Source

Steam News / 20 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.