In this update7
Full notes
Full GET YOKED: Extreme Bodybuilding update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
HEY YOKERS, Welcome to the first issue of MUSCLES MONTHLY. Each month I'll write a quick update about what we're cooking for GET YOKED.
What changed
- Gameplay
- Store
- Events
- UI and audio
GET YOKED: Extreme Bodybuilding changes
New Character model
We're trying a slightly different look for the first class in the game.
We'd love to know which bodybuilder is more funny to you? Should we stick with the old style, or go with the new one?
| Steam post image | Steam post image |
| Steam post image | Steam post image |
|---|---|
| Steam post image | Steam post image |
| Steam post image | Steam post image |
Cosmetics
A big part of the progression system in the full game will be unlocking cosmetics for the different characters.
New Areas
I've been working on two new areas for the game. They're still a bit rough around the edges but the areas are: Muscle Beach and the Temple of Gains.
Each season will have its own area:
Season 1: The Auditorium (currently how the game is)
Season 2: Muscle Beach
Season 3: Temple of Gains
The new areas give each Season a distinct feel, and give you more of a sense of progression on your journey to become an ABSOLUTE UNIT.
Muscle Beach
Temple of Gains (WIP)
Icons
Nix has been working on some new icons for the game, this will replace the the letters that have been placeholder for icons. See if you can guess which is which.
Localisation
I've setup the game to be localised easily. It was a bit of a mess so this took longer than I would have liked.
A lot of this month has been polish, stage theming and cosmetic progression rather than big mechanical changes. I want the game to feel ultra slick for the upcoming steam demo release.
Thanks for reading, more next month!
Sign up to the mailing list: https://www.barkingdogs.dev/
Stay YUGE.
Greg
Source
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