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Steam News3 December 20241y ago

Day 1 Fixes

- Changed some colliders so players couldn't get stuck under the garbage bin - Changed a collider so players couldn't fall out of the map in the warehouse trainee section - Changed a collider so players couldn't get stu

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Full Get To Work update

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What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedChanged some colliders so players couldn't get stuck under the garbage bin - Changed a collider so players couldn't fall out of the map in the warehouse trainee section - Changed a collider so players couldn't get stuck on a shelf in the bedroom - Made the first jump to VP slightly wider - Fixed a major bug where players would de-spawn the map after becoming department head - Adjusted the speedrun timer to display splits in a more intuitive way

Get To Work changes

fixedChanged some colliders so players couldn't get stuck under the garbage bin - Changed a collider so players couldn't fall out of the map in the warehouse trainee section - Changed a collider so players couldn't get stuck on a shelf in the bedroom - Made the first jump to VP slightly wider - Fixed a major bug where players would de-spawn the map after becoming department head - Adjusted the speedrun timer to display splits in a more intuitive way

- Changed some colliders so players couldn't get stuck under the garbage bin - Changed a collider so players couldn't fall out of the map in the warehouse trainee section - Changed a collider so players couldn't get stuck on a shelf in the bedroom - Made the first jump to VP slightly wider - Fixed a major bug where players would de-spawn the map after becoming department head - Adjusted the speedrun timer to display splits in a more intuitive way

And of course, thank you so much to everyone playing!

Source

Steam News / 3 December 2024

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