Full notes
Full Geometry Survivor [0] update
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What changed
- Gameplay
- UI and audio
API Rework (now I can really faster create new Characters, Weapons, and Bullets) I need same rework for Items, hope I finish it soon.
FIX: 4k UI now scales correctly
BUGS: Sound cracking
UPDATES: Pyramid character now has his own Charged Aim (it's really unique, trust me) Sphere Isometric bullet size changed from 0.5 to 0.8 Sphere orbits now changing radius on bullet size change Isometric Bullet homing rework A limited number of enemies taking damage sound calls
SOON: New prism character New prism enemies New base items New elite items Magazine opens (if [DATA LOSS])
Source
Changelog.gg summarizes and formats this update. How we read updates.
