In this update3
Full notes
Full Genome Guardian update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
Genome Guardian changes
Adding a much-requested feature for gamepad & Steam Deck users: Proper menu navigation! Analog sticks will still move the cursor, but DPads will now snap the cursor to buttons. It's not PERFECT yet (there's cases where the next button it snaps to isn't what you expect) but for the most part it's functional - will have a chance to improve it later. Let me know if you encounter any bugs or oddities with D-Pad navigation - if things ever go REALLY wrong, remember you can still use the Analog sticks or touchscreen for navigation as well. I've removed the in-game warning about the cursor dissappearing on Steam Deck since that's not really an issue with DPad navigation.
⚖ BALANCE
The thinking behind the first 3 changes below is that, for the most part, these +Firerate/-Accuracy mods felt "free", and +100% Projectiles for -100% Accuracy was basically a must-pick on any weapon.
(weapon mod) Firerate +60%, Accuracy -60%: Accuracy -60% → -75%.
(weapon mod) Firerate +80%, Accuracy -200%: Accuracy -200% → -300%.
(weapon mod) Projectiles +100%, Accuracy -100%: Accuracy -100% → -200%.
(weapon mod) Critical Chance +20%, Accuracy +40%: Critical Chance +20% → +25%.
(weapon mod) Firerate +40%, Size -40%: Firerate +40% → +50%, Size -40% → -50%.
🔄 CHANGES
Gamepad/Steam Deck D-Pad menu navigation.
I guess that recently Steam Deck update ALSO tanked framerate for some reason - fixed that 👍
Source
Changelog.gg summarizes and formats this update. How we read updates.
