In this update2
Full notes
Full Genokids update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Compatibility
- Fixes
- Maps
- Store
Genokids changes
We couldn't be happier seeing all of you having fun! Of course you found bugs while doing so, but that was expected, and that's why here's a batch of changes and fixes.
Additions
Screenshake's intensity during gameplay can now be changed and disabled in the Gameplay settings menu.
Fixes
Fixed when using OpenGL (The default on Linux) attacking with Green or having too many dynamic lights in the game at the same time results in part of the map becoming black temporarily.
Fixed gamepad layout Default B description is wrong.
Fixed the collapsable Flow help-box UI and other UIs sometimes don't update the button icons when setting new bindings on the settings menu.
Fixed sometimes can't scroll with the mouse wheel on the input keyboard rebinding menu.
Fixed it's possible to go out of the map through two small alleys by adding an invisible wall.
Fixed rebinding left and right mouse button incorrectly doesn't show that there's a conflict warning.
Fixed when using OpenGL Kirie's skin is inverted when the camera is close enough.
Fixed when in training mode, opening the pause menu, selecting the leave button and holding it a bit results in going back into the training mode.
Fixed the Jester enemy is able to get out of bounds in some cases.
Fixed Candy's CallThunder sound was playing 5 times at the same time instead of one.
Fixed skipping the menu intro sequence at exactly a transition point results on only the UI skipping.
Fixed dying with a Genokid that isn't the current one results in a soflock.
Fixed screenshake can carry on to cutscenes, making them unwatchably shaky.
Fixed style points not resetted to the amount on the last check point when dying, accumulating indifinetly.
Fixed japanese translation doesn't show up on tutorials and parts of the end screen.
Fixed secret mission in Chapter 3 disables Red when exiting it.
Source
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