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Steam News13 October 20258mo ago

Bug fixes and changes v1.0.99 - v1.0.102

Improvements Disconnecting a gamepad pauses the game. Now it also shows an image signaling this fact to give feedback on why the pause menu was opened.

Full notes

Full Genokids update

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What changed

6 fixes0 additions1 change0 removals
  • Balance
  • Fixes
changedChangesIncreased the invincibility duration of the grounded dodge from 0.24 to 0.3 to match the duration of the aerial dodge, now both last the same.
fixedFixesFixed Candy's Lightning strike, hitbox is a bit too large for each lightning.
fixedFixesFixed Candy's Thunder Dance, it's hitbox now hits every 0.66666 seconds instead of 2 times per second.
fixedFixesFixed Candy's Thunder Dance, it now tries to go away for a moment after hitting you instead of staying next to you.
fixedFixesFixed rotating the camera using a gamepad doesn't always work when the stick is moved nearly completely horizontal or vertical, with the value reported in that axis being not 0 but very close to it. It was easier to encounter the problem with a gamepad with joystick drift or when using Steam Input.
fixedFixesFixed missing outline on some texts.
invincibility duration of the grounded dodge0.240.3invincibility duration of the grounded dodge increased, buff

Improvements

  • Disconnecting a gamepad pauses the game. Now it also shows an image signaling this fact to give feedback on why the pause menu was opened.

Changes

  • Increased the invincibility duration of the grounded dodge from 0.24 to 0.3 to match the duration of the aerial dodge, now both last the same.

  • Now Razor wings, both in normal and hyper, contribute to revenge value.

Fixes

  • Fixed Candy's Lightning strike, hitbox is a bit too large for each lightning.

  • Fixed Candy's Thunder Dance, it's hitbox now hits every 0.66666 seconds instead of 2 times per second.

  • Fixed Candy's Thunder Dance, it now tries to go away for a moment after hitting you instead of staying next to you.

  • Fixed rotating the camera using a gamepad doesn't always work when the stick is moved nearly completely horizontal or vertical, with the value reported in that axis being not 0 but very close to it. It was easier to encounter the problem with a gamepad with joystick drift or when using Steam Input.

  • Fixed missing outline on some texts.

  • Fixed some props can't go through the ocean goop.

Source

Steam News / 13 October 2025

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