We reached version 0.100! A long journey lies behind us, and the game keeps improving. In this iteration, radiation was added as a new gameplay element.
Full notes
Full Generation Ship update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions4 changes0 removals
Gameplay
Balance
Events
Store
addedWe reached version 0.100! A long journey lies behind us, and the game keeps improving. In this iteration, radiation was added as a new gameplay element.
changedRadiation DoseRadiation is now measured as a dose per crew member. Higher doses reduce walking and working speed. Very high doses damage health and can eventually lead to death. You'll need to carefully manage exposure to keep your crew safe.
addedProtection – SteelThere are now different ways to improve radiation protection. One of them is the ship's hull. A second room type is now available, using more resources but offering better passive shielding through improved construction. To support this, the Room Editor received a major overhaul.
addedProtection – WaterRooms can now include water storage in the hull, providing additional passive shielding. You can install a Water Pump to fill or empty the hull space with water. Water is a highly effective material for blocking space radiation and adds another layer of defense.
changedProtection – Magnetic FieldsAs a high-tech solution, you can build a Magnetic Field Generator. It consumes a lot of energy but provides powerful protection, especially useful during critical radiation events.
changedSun EruptionThe regular radiation level in space is manageable, but there are also solar events that pose serious risks. These include solar flares and Coronal Mass Ejections (CMEs)—massive bursts of radiation released by the sun. Minor events may only cause discomfort or minor slowdowns, but larger eruptions can be deadly without strong protection. Planning ahead and using the right shielding methods will be crucial for survival.
Generation Ship changes
addedWe reached version 0.100! A long journey lies behind us, and the game keeps improving. In this iteration, radiation was added as a new gameplay element.
changedRadiation is now measured as a dose per crew member. Higher doses reduce walking and working speed. Very high doses damage health and can eventually lead to death. You'll need to carefully manage exposure to keep your crew safe.
addedThere are now different ways to improve radiation protection. One of them is the ship's hull. A second room type is now available, using more resources but offering better passive shielding through improved construction. To support this, the Room Editor received a major overhaul.
addedRooms can now include water storage in the hull, providing additional passive shielding. You can install a Water Pump to fill or empty the hull space with water. Water is a highly effective material for blocking space radiation and adds another layer of defense.
changedAs a high-tech solution, you can build a Magnetic Field Generator. It consumes a lot of energy but provides powerful protection, especially useful during critical radiation events.
We reached version 0.100! A long journey lies behind us, and the game keeps improving. In this iteration, radiation was added as a new gameplay element.
Radiation
As always, I aimed to use scientifically accurate values. Radiation in space comes mainly from solar activity and cosmic rays. While in Earth's orbit, you're still partially protected by the planet's magnetic field—but that protection is much weaker than on the surface. Once the ship leaves orbit, radiation becomes a much greater threat.
Radiation Dose
Radiation is now measured as a dose per crew member. Higher doses reduce walking and working speed. Very high doses damage health and can eventually lead to death. You'll need to carefully manage exposure to keep your crew safe.
Protection – Steel
There are now different ways to improve radiation protection. One of them is the ship's hull. A second room type is now available, using more resources but offering better passive shielding through improved construction. To support this, the Room Editor received a major overhaul.
Protection – Water
Rooms can now include water storage in the hull, providing additional passive shielding. You can install a Water Pump to fill or empty the hull space with water. Water is a highly effective material for blocking space radiation and adds another layer of defense.
Protection – Magnetic Fields
As a high-tech solution, you can build a Magnetic Field Generator. It consumes a lot of energy but provides powerful protection, especially useful during critical radiation events.
Sun Eruption
The regular radiation level in space is manageable, but there are also solar events that pose serious risks. These include solar flares and Coronal Mass Ejections (CMEs)—massive bursts of radiation released by the sun. Minor events may only cause discomfort or minor slowdowns, but larger eruptions can be deadly without strong protection. Planning ahead and using the right shielding methods will be crucial for survival.
Want to see more?
I also post the progress and more pictures to our Discord: