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Steam News23 December 20256mo ago

Bug Fix Patch v0.6.0i

v0.6.0i Patch Notes Fixed issue where a specific sequence of actions would result in a structure behaving like it was missing resources when it was not.

Full notes

Full Generation Exile update

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What changed

7 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedv0.6.0i Patch NotesFixed issue where a specific sequence of actions would result in a structure behaving like it was missing resources when it was not.
fixedv0.6.0i Patch NotesFixed the structure production issue showing the wrong number for collector structures.
fixedv0.6.0i Patch NotesFixed issue with structure production data not being serialised correctly.
fixedv0.6.0i Patch NotesUpdated onboarding progression on water tank building turn. It should no longer hang for an extra turn after building the water tank.
fixedv0.6.0i Patch NotesFixed Resonance Relay "Targeted Resonance" action being able to target trapped bugs.
fixedv0.6.0i Patch NotesFixed issue with audio not playing in a certain transition narrative event.

v0.6.0i Patch Notes

  • Fixed issue where a specific sequence of actions would result in a structure behaving like it was missing resources when it was not.

  • Fixed the structure production issue showing the wrong number for collector structures.

  • Fixed issue with structure production data not being serialised correctly.

  • Updated onboarding progression on water tank building turn. It should no longer hang for an extra turn after building the water tank.

  • Fixed Resonance Relay "Targeted Resonance" action being able to target trapped bugs.

  • Fixed issue with audio not playing in a certain transition narrative event.

  • Fixed issues with certain structures displaying inaccurate "remaining resource" counts.

  • Adjust some UI elements that were inaccurate or cropped.

  • Minor structure and VFX visual updates.

Source

Steam News / 23 December 2025

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