Full notes
Full General Practice update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, doctors!
What changed
- Gameplay
- Fixes
- Performance
- Store
First of all, thank you so much for all the support and kind comments! Honestly, we’ve been a little overwhelmed in the best way possible, we never expected so many people to enjoy the little passion project the two of us made! ːsteamhappyː
It’s genuinely amazing seeing people from all over the world discover our game, play it, and get excited about it. Your feedback really motivates us to keep going and not disappoint you guys.
So, to celebrate, we decided to add one more level to the demo!
Hope you enjoy it! And as always, let us know what you think. ːsteamthumbsupː
Patchnotes:
Added new level - Kastelberg (1.7)
- Ended the Doctor Space Programfixed the bug when the doctor was launched into space by an object. Please, report, if you still encounter it!
The game now auto-detects very old integrated GPUs on first launch and switches graphics to LOW to mitigate crashes and hangs. Still working on better solution, so please, bear with us!
Fixed incorrect lobby code persisting between game sessions
Fixed player indicators not keeping consistent colors when switching between levels while playing online
Adjusted throwing and pick up to improve the experience when playing on higher ping as a remote game client
Fixed the problem when remote players that are off-screen for the host could not perform actions
Added instructional video for cyct extraction
Adjusted scores on Eldenberg and Twisk to better reflect player mastery
Fixed input not returning to remote P1 (couch leader) after kicking a couch follower and unsplitting controls.
Fixed patient emote ability getting stuck
Source
Changelog.gg summarizes and formats this update. How we read updates.
