Full notes
Full Gemwielders update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Maps
- Gameplay
- Workshop
- Fixes
Beta Patch v.0.2.3 I painted a lot of backgrounds, including one for a brand new battle stage, the Funky Swamp. With this patch, I am happy and proud to announce, there are no more generated images in the game. All illustrations and backgrounds are painted traditionally in ink and watercolor on watercolor paper. I am extremely happy with my decision of replacing the generated art with real art and greatly look forward to expanding the game with new hand painted battle stages and card illustrations in the future.
Content
Brand new battle stage: Funky Swamp.
Art Style
Brand new title screen.
Improved Hammer art.
Replaced Enchanted Forest battle stage background.
Replaced Spirit Realm battle stage background.
Replaced Brimming Meadow battle stage background.
Bug Fixes
Fixed an edge case regarding Sokras’ usage of Tide Generator and Secret Stash.
Polish
Adjusted positioning of various title screen elements.
In game, player models are brighter and subtly tinted orange when hovered over. This is for better overall look and readability.
Further tweaked gem colors.
Source
Changelog.gg summarizes and formats this update. How we read updates.
