Full notes
Full Gem Worlds update
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What changed
- UI and audio
- Balance
- Store
- Fixes
- Gameplay
- Maps
Today, I released Gem Worlds v0.7.0 (demo). This version includes:
The ability to rebind any and all in-game controls. The tutorial also mentions the correct keys.
Some new sound-effects (e.g. player melee sound, Nana's shop sounds)
Chests now visually show what you got from inside
The tutorial now suggests keyboard keys for skills
All items more clearly state what effect they have when used
Buffed light crystals (brighter, longer duration, brightness and duration both stack)
You now get a tutorial/hint when you first hit 150 gems, that you can buy some skills from Nana's shop.
I also fixed around 12 bugs, including:
Bees no longer co-occupy spots with other bees, boulders, and other things
Pressing space while hovering your mouse over an item button should no longer randomly consume that item
Fixed rare cases where key maps generate without any keys
You can no longer use items after exiting a level, before the next level starts.
Dying at the edges of the map no longer makes the camera go briefly off-map
Dying while time is stopped no longer makes the next level look like time is stopped
Exiting while time is stopped no longer makes the next level look like time is stopped
Pressing ESC while the level is fading in no longer makes the menu look semi-transparent
Resting after aiming a skill removes the skill aimer arrows
Quitting to Nana's shop during the tutorial no longer shows the tutorial in-shop
You should no longer be able to buy the fireball skill, let alone for zero gems
Source
Changelog.gg summarizes and formats this update. How we read updates.
