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Steam News20 February 20264mo ago

Update 1.006: Visual overhaul, fixes & new season announcement!

Update 1.006 brings a massive visual overhaul to the Gem Merge UI and targeting UI, alongside pathfinding fixes and balance adjustments. New season on March 9th!

Full notes

Full Gem Miner TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions5 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Balance
  • Fixes
addedUpdate 1.006 brings a massive visual overhaul to the Gem Merge UI and targeting UI, alongside pathfinding fixes and balance adjustments. New season on March 9th!
changedUI & Visuals
changedGem Merge UI Overhaul: Major visual update including better spacing, clearer rarity glows, updated colors, and silhouette indicators for unowned starter gems.
addedAdded a pulsing indicator for tiles about to turn into water.
fixedFixed a shader bug causing black gem glows.
changedBalance & Gameplay

Gem Miner TD changes

addedUpdate 1.006 brings a massive visual overhaul to the Gem Merge UI and targeting UI, alongside pathfinding fixes and balance adjustments. New season on March 9th!
changedUI & Visuals
changedGem Merge UI Overhaul: Major visual update including better spacing, clearer rarity glows, updated colors, and silhouette indicators for unowned starter gems.
addedAdded a pulsing indicator for tiles about to turn into water.
fixedFixed a shader bug causing black gem glows.

Update 1.006 brings a massive visual overhaul to the Gem Merge UI and targeting UI, alongside pathfinding fixes and balance adjustments. New season on March 9th!

UI & Visuals

  • Gem Merge UI OverhaulMajor visual update including better spacing, clearer rarity glows, updated colors, and silhouette indicators for unowned starter gems.
  • Targeting System: Abilities and Augments now feature visual lines, specific icons, and range previews during selection.

  • Show Path: Now displays the total length of the maze.

  • Added a pulsing indicator for tiles about to turn into water.

  • Enchantment sparkle effects now correctly follow the gem if it moves (e.g., via Transposer).

  • Fixed a shader bug causing black gem glows.

Balance & Gameplay

  • Crowd Control: Diminishing returns now reduce the slow amount rather than the duration.

  • Wizards (Wave 34)Blink frequency reduced to every 2 seconds (was 1s), but movement speed increased.
  • Transformations: Gems (like Ammolite/Bismuth) now immediately re-apply augment effects after transforming.

Bug Fixes

  • AchievementsFixed tracking for Enchantment V and Jackpot Time .
  • PathfindingOptimized performance and fixed issues where "safest tile" suggestions were incorrect.
  • LogicFixed the 3D Printer targeting ore tiles and fixed movement bugs in Grasslands while mining.
  • Fixed Spelunker augments not appearing in The Vault for older save files.

  • Fixed rare errors occurring during the Final Wave or upon completing Enchant quests.

Huge thanks for all the feedback and support! Also, big news: we are now Steam Deck Verified. Pretty cool, right? -iFeral

Source

Steam News / 20 February 2026

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