HomeGamesUpdatesPricingMethodology
Steam News30 January 20265mo ago

Update 1.005: New Augment, Tons of Fixes & Optimizations

We have a massive update for you today! Version 1.005 brings a brand new Augment, tons of fixes and performance optimizations for late-game, and a reworking of the UI to better support Steam Deck and smaller screens.

In this update6

Full notes

Full Gem Miner TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes6 additions10 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
  • Balance
addedWe have a massive update for you today! Version 1.005 brings a brand new Augment, tons of fixes and performance optimizations for late-game, and a reworking of the UI to better support Steam Deck and smaller screens. We are also including the changelogs for hotfixes 1.002 and 1.003 below.
addedNew ContentNew Augment: Mirror Link — Summons an untargetable Mirror Gem that links to a chosen gem. When the Mirror Gem attacks, the linked gem strikes the same target.
changedPerformance & OptimizationPathfinding Overhaul: Optimized pathfinding logic to eliminate freeze spikes. This is especially noticeable in Toxic Veins in deep Endless Mode runs.
changedPerformance & OptimizationVisuals: Optimized damage numbers; numbers spawned directly on top of others now hide the older ones to save resources.
changedQuality of Life & UISteam Deck / Large UI: Significant improvements to the "Large UI" setting. Gem list now shows two columns, buttons are repositioned, and text sizes are increased for better readability on handhelds.
changedQuality of Life & UIInput: Tipbox tips now show specific glyphs based on your platform and control scheme.
Requirements: Soup requirement increased (57Requirements: Soup requirement increased ( increased, buffSoup requirement increased (5->7), Treasure Hunt increased (79Soup requirement increased (5->7), Treasure Hunt increased ( increased, buff

Gem Miner TD changes

addedWe have a massive update for you today! Version 1.005 brings a brand new Augment, tons of fixes and performance optimizations for late-game, and a reworking of the UI to better support Steam Deck and smaller screens. We are also including the changelogs for hotfixes 1.002 and 1.003 below.
addedNew Augment: Mirror Link — Summons an untargetable Mirror Gem that links to a chosen gem. When the Mirror Gem attacks, the linked gem strikes the same target.
changedPathfinding Overhaul: Optimized pathfinding logic to eliminate freeze spikes. This is especially noticeable in Toxic Veins in deep Endless Mode runs.
changedVisuals: Optimized damage numbers; numbers spawned directly on top of others now hide the older ones to save resources.
changedSteam Deck / Large UI: Significant improvements to the "Large UI" setting. Gem list now shows two columns, buttons are repositioned, and text sizes are increased for better readability on handhelds.

We have a massive update for you today! Version 1.005 brings a brand new Augment, tons of fixes and performance optimizations for late-game, and a reworking of the UI to better support Steam Deck and smaller screens. We are also including the changelogs for hotfixes 1.002 and 1.003 below.

Version 1.005

New Content

  • New Augment: Mirror Link — Summons an untargetable Mirror Gem that links to a chosen gem. When the Mirror Gem attacks, the linked gem strikes the same target.

Performance & Optimization

  • Pathfinding Overhaul: Optimized pathfinding logic to eliminate freeze spikes. This is especially noticeable in Toxic Veins in deep Endless Mode runs.

  • Visuals: Optimized damage numbers; numbers spawned directly on top of others now hide the older ones to save resources.

Quality of Life & UI

  • Steam Deck / Large UISignificant improvements to the "Large UI" setting. Gem list now shows two columns, buttons are repositioned, and text sizes are increased for better readability on handhelds.
  • Input: Tipbox tips now show specific glyphs based on your platform and control scheme.

  • Dynamic SpeedIntroduced a new setting to speed up the game (up to 5x) during waves when no gems are shooting.
  • Fixed Planning SpeedAdded setting for "Fixed Planning Speed" (toggleable for players who prefer the game to remain at 3x speed during planning).
  • Augment Trigger TextsIntroduced a new setting to disable texts on the ground when augments trigger.
  • Visual Clarity: Merged multiple augment trigger messages into single pulses (e.g., "Buff Echo x2") to reduce clutter.

  • Renamed:"Tenacious" renamed to "Tenace".

Balancing & Fixes

  • Peri(dot)meter: Attacks now correctly count as an augment trigger.

  • GrasslandsYou can now mine anywhere without hitting the "unable to reach" check. Wave 15 boss adjusted (cultist spawn interval slowed down).
  • FixFixed an issue where loading a save with over 20 Chalcedony caused the buff to reset to 20.
  • FixFixed Ammolite persisting in the starter loadout after restarting a run.
  • FixAdded a fallback cooldown (0.05s) for attacks happening in the same frame.
  • Fix: Crystallize can no longer target lava.

  • FixFixed "Tactical Swap" not working on chooseable gems when rerolled with "High Roller".
  • Fix: Fixed gamepad navigation when a gem has multiple abilities.

    And a lot more.

Previous Hotfixes

Here is a recap of the smaller patches deployed earlier.

Version 1.003

Released: January 23, 2026

  • Serpentine: Damage doubled, but fire rate halved. (Same DPS, but better performance in Endless Mode).

  • Labradorite: Damage output nerfed.

  • UI: Damage board numbers now support billions formatting (B).

  • UIAdded tooltips explaining unreachable gems and run modifiers.
  • FixFixed Gamepad D-Pad navigation issues on Steam Deck/DualSense.
  • FixFixed Fluorite and Corallium losing their target if a destroy attempt is blocked.
  • Fix: Merges are now re-checked immediately after a gem is destroyed.

Version 1.002

Released: January 22, 2026

  • Balancing: Waves 20-22 and Wave 34 (Wizards) slightly nerfed.

  • Adventurer Exploration: Selection pushed back from Wave 25 -> 29.

  • RequirementsSoup requirement increased (5->7), Treasure Hunt increased (7->9).
  • Visuals: Enchant buffs now show the total buffed amount.

  • FixFixed an issue where mobs beyond Wave 50 in Endless Mode became invulnerable.
  • Fix:"Cant Miss" tag renamed to "Ignores Evasion" for clarity.

  • Fix: Freeze Frame and Slow Aura now correctly list each other as synergies.

  • FixFixed a crash on Grasslands when pressing "Show Path" after Wave 1.

Source

Steam News / 30 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.