What changed
0 fixes1 addition0 changes0 removals
addedOne month ago Geeksos was uploaded on Steam. During this time we've released eight updates. Now we want to summarize our work and make an announcement. Thanks to Early Access, in just a few weeks we managed to complete the work, which would take us several months of closed debugging and testing. Your feedback allowed us to make gameplay faster and smoother, to improve balance and effectiveness of items, and create a new level, that was based on your suggestions. We managed to improve the quality of graphics and performance, but at the same time preserve fast loading speed of locations. And of course, your feedback in the discussions and videos allowed us to identify a number of errors, both in the code and in the text of the game. Unfortunately, the circumstances are such that at the moment we can't continue our work on Geeksos. Current sales of the game doesn't allow us to maintain the previous rate of updates. Because of this, we decided to postpone the development of Geeksos indefinitely. We leave with the finished project on our hands, a full-fledged game that is fun to play. Just like with most game projects in the industry, we would like to do a lot more: add new elements, make existing elements bigger and deeper. However, the project is completed, and in the end we are proud of what we achieved. Today Geeksos already has: • Fast and challenging gameplay that combines elements of stealth and shooter. • Diligently build levels, filled with details (and references). • Variety of hero abilities and upgrades, which makes it possible to complete levels in a different ways. • Various types of weapons with dozens of improvements for them. • Cybernetic augmentations that will not only increase your basic parameters, but also open for you new game mechanics: remote hacking, invisibility, silent running or the ability to take out robots with bare fists - these are just a few of them . • Consumable items, drugs and devices that will increase your tactical abilities: time delayers, adrenaline mixes, portable turrets, several types of mines and grenades (one of which calls the hologram of the dancer to distract your enemies) and many others. • Several endings in which you not only determine your fate, but also the future of the gaming industry. Thank you for continuing to support us all this time. We hope that we will be able to return to the Geeksos in one form or another. In the meantime, we will be very glad if you meet our new game just as well as this one.
Geeksos changes
addedOne month ago Geeksos was uploaded on Steam. During this time we've released eight updates. Now we want to summarize our work and make an announcement. Thanks to Early Access, in just a few weeks we managed to complete the work, which would take us several months of closed debugging and testing. Your feedback allowed us to make gameplay faster and smoother, to improve balance and effectiveness of items, and create a new level, that was based on your suggestions. We managed to improve the quality of graphics and performance, but at the same time preserve fast loading speed of locations. And of course, your feedback in the discussions and videos allowed us to identify a number of errors, both in the code and in the text of the game. Unfortunately, the circumstances are such that at the moment we can't continue our work on Geeksos. Current sales of the game doesn't allow us to maintain the previous rate of updates. Because of this, we decided to postpone the development of Geeksos indefinitely. We leave with the finished project on our hands, a full-fledged game that is fun to play. Just like with most game projects in the industry, we would like to do a lot more: add new elements, make existing elements bigger and deeper. However, the project is completed, and in the end we are proud of what we achieved. Today Geeksos already has: • Fast and challenging gameplay that combines elements of stealth and shooter. • Diligently build levels, filled with details (and references). • Variety of hero abilities and upgrades, which makes it possible to complete levels in a different ways. • Various types of weapons with dozens of improvements for them. • Cybernetic augmentations that will not only increase your basic parameters, but also open for you new game mechanics: remote hacking, invisibility, silent running or the ability to take out robots with bare fists - these are just a few of them . • Consumable items, drugs and devices that will increase your tactical abilities: time delayers, adrenaline mixes, portable turrets, several types of mines and grenades (one of which calls the hologram of the dancer to distract your enemies) and many others. • Several endings in which you not only determine your fate, but also the future of the gaming industry. Thank you for continuing to support us all this time. We hope that we will be able to return to the Geeksos in one form or another. In the meantime, we will be very glad if you meet our new game just as well as this one.
One month ago Geeksos was uploaded on Steam. During this time we've released eight updates. Now we want to summarize our work and make an announcement. Thanks to Early Access, in just a few weeks we managed to complete the work, which would take us several months of closed debugging and testing. Your feedback allowed us to make gameplay faster and smoother, to improve balance and effectiveness of items, and create a new level, that was based on your suggestions. We managed to improve the quality of graphics and performance, but at the same time preserve fast loading speed of locations. And of course, your feedback in the discussions and videos allowed us to identify a number of errors, both in the code and in the text of the game. Unfortunately, the circumstances are such that at the moment we can't continue our work on Geeksos. Current sales of the game doesn't allow us to maintain the previous rate of updates. Because of this, we decided to postpone the development of Geeksos indefinitely. We leave with the finished project on our hands, a full-fledged game that is fun to play. Just like with most game projects in the industry, we would like to do a lot more: add new elements, make existing elements bigger and deeper. However, the project is completed, and in the end we are proud of what we achieved. Today Geeksos already has: • Fast and challenging gameplay that combines elements of stealth and shooter. • Diligently build levels, filled with details (and references). • Variety of hero abilities and upgrades, which makes it possible to complete levels in a different ways. • Various types of weapons with dozens of improvements for them. • Cybernetic augmentations that will not only increase your basic parameters, but also open for you new game mechanics: remote hacking, invisibility, silent running or the ability to take out robots with bare fists - these are just a few of them . • Consumable items, drugs and devices that will increase your tactical abilities: time delayers, adrenaline mixes, portable turrets, several types of mines and grenades (one of which calls the hologram of the dancer to distract your enemies) and many others. • Several endings in which you not only determine your fate, but also the future of the gaming industry. Thank you for continuing to support us all this time. We hope that we will be able to return to the Geeksos in one form or another. In the meantime, we will be very glad if you meet our new game just as well as this one.