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Steam News23 April 20197y ago

Patch (04.23.2019)

In this update, we decided to take a look at the game dynamic and to slightly speed it up. Here are a few changes that address this issue: • Now you can turn off the alarm.

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What changed

0 fixes0 additions1 change0 removals
  • Security
changedIn this update, we decided to take a look at the game dynamic and to slightly speed it up. Here are a few changes that address this issue: • Now you can turn off the alarm. To do this, you need to get to the security panel and hack it before the arrival of reinforcements. As follow up to this change, we also changed the time of reinforcements arrival. Now it is 15 seconds instead of 30. • We slightly reduced the enemy accuracy. In the end, not all of them are robots. • Speed of changing weapons were doubled. • We continue to work on the mines efficiency. Now the prices of mines were adjusted to the prices of grenades. • Kinetic absorber no longer consumes an energy. After installing it will allow you to run silently for free. Other changes: • We added another enemy to the “Tale of two gangs” level. • We added a first-aid kit to the bathroom in the "Street knowledge" level. • A bug, in which security panel trap were discharged immediately after hacking, was fixed. • The starting point of the shots has been changed. Now, if you shoot at your enemies upclose, bullet will still be hitting them. • Previously, your enemies activated the alarm a little faster than the activation sound lasted. Now the activation time and sound length are the same.

In this update, we decided to take a look at the game dynamic and to slightly speed it up. Here are a few changes that address this issue: • Now you can turn off the alarm. To do this, you need to get to the security panel and hack it before the arrival of reinforcements. As follow up to this change, we also changed the time of reinforcements arrival. Now it is 15 seconds instead of 30. • We slightly reduced the enemy accuracy. In the end, not all of them are robots. • Speed of changing weapons were doubled. • We continue to work on the mines efficiency. Now the prices of mines were adjusted to the prices of grenades. • Kinetic absorber no longer consumes an energy. After installing it will allow you to run silently for free. Other changes: • We added another enemy to the “Tale of two gangs” level. • We added a first-aid kit to the bathroom in the "Street knowledge" level. • A bug, in which security panel trap were discharged immediately after hacking, was fixed. • The starting point of the shots has been changed. Now, if you shoot at your enemies upclose, bullet will still be hitting them. • Previously, your enemies activated the alarm a little faster than the activation sound lasted. Now the activation time and sound length are the same.

Source

Steam News / 23 April 2019

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