Full notes
Full GearHead Caramel update
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What changed
- UI and audio
- Gameplay
- Store
- Events
- Fixes
GearHead Caramel changes
It's time for a new GearHead Caramel update! This time, the shopping interface has been completely overhauled. You can switch to different lancemates and access your inventory without leaving the shop. Also, there are a bunch of new personal scale items for sale and you can load up on spare ammo clips before heading to the dungeon. In addition several bugs have been fixed and the dialogue generator has been improved. As usual, try it out and let me know what you think.
You can now access your inventory from the shop interface
You can now switch characters in shop interface
Added named boss monsters
Room deploy method should not delete contents due to lack of space
Can now reload guns and chemthrowers from the backpack interface
Added SelectGearDataGatherer interface
Guns and ChemThrowers have a reload option in combat if player has appropriate ammo in inventory
Caption AnimObs may now have sound effects
Invocations may now request additional data
Can now purchase spare ammo clips and chem tanks in shops
Refactored the shopping UI to use WidgetMenu
Added WidgetMenu widget type
Meat cannot be eaten in the middle of combat
Added on_enter, on_leave properties for all widgets
Fixed some errors in the [CHALLENGE] grammar tag
Fixed blocking counter bug
Fixed overlapping rooms bug
Fixed some issues with Python 3.12
Dialogue replies should more closely match context
Source
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