In this update3
Full notes
Full GearGrit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
- Fixes
GearGrit changes
New Features
Big-Map Screen added. View the current City Sector by pressing M on the keyboard, or the (Select, Back, Share, Minus) button on the controller.
The map & minimap have been re-rendered to be in full color. Making it easier to tell where things are.
Entry and Exit points on maps are marked with a yellow graphic on the map.
Ninja Kick
Due to several player suggestions, you can now alter the trajectory of the Ninja Kick during the 8 frames of Hit-Stop.
Bug Fixes
Load Zone code cleaned up to prevent the VERY rare de-loading of both sides
Fixed an issue preventing tiny fences and ledges from being counted as "Grounded" preventing tansy from resetting the jump counter or Ninja Kick counter
Source
Changelog.gg summarizes and formats this update. How we read updates.
