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Steam News29 March 20251y ago

Demo Patch 0.25.03.28.20

New Features Big-Map Screen added. View the current City Sector by pressing M on the keyboard, or the (Select, Back, Share, Minus) button on the controller. The map & minimap have been re-rendered to be in full color.

In this update3

Full notes

Full GearGrit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes0 removals
  • UI and audio
  • Maps
  • Gameplay
  • Fixes
addedNew FeaturesBig-Map Screen added. View the current City Sector by pressing M on the keyboard, or the (Select, Back, Share, Minus) button on the controller.
changedNew FeaturesThe map & minimap have been re-rendered to be in full color. Making it easier to tell where things are.
changedNew FeaturesEntry and Exit points on maps are marked with a yellow graphic on the map.
addedNinja KickDue to several player suggestions, you can now alter the trajectory of the Ninja Kick during the 8 frames of Hit-Stop.
fixedBug FixesLoad Zone code cleaned up to prevent the VERY rare de-loading of both sides
fixedBug FixesFixed an issue preventing tiny fences and ledges from being counted as "Grounded" preventing tansy from resetting the jump counter or Ninja Kick counter

GearGrit changes

addedBig-Map Screen added. View the current City Sector by pressing M on the keyboard, or the (Select, Back, Share, Minus) button on the controller.
changedThe map & minimap have been re-rendered to be in full color. Making it easier to tell where things are.
changedEntry and Exit points on maps are marked with a yellow graphic on the map.
addedDue to several player suggestions, you can now alter the trajectory of the Ninja Kick during the 8 frames of Hit-Stop.
fixedLoad Zone code cleaned up to prevent the VERY rare de-loading of both sides

New Features

  • Big-Map Screen added. View the current City Sector by pressing M on the keyboard, or the (Select, Back, Share, Minus) button on the controller.

  • The map & minimap have been re-rendered to be in full color. Making it easier to tell where things are.

  • Entry and Exit points on maps are marked with a yellow graphic on the map.

Steam post image

Ninja Kick

  • Due to several player suggestions, you can now alter the trajectory of the Ninja Kick during the 8 frames of Hit-Stop.

Bug Fixes

  • Load Zone code cleaned up to prevent the VERY rare de-loading of both sides

  • Fixed an issue preventing tiny fences and ledges from being counted as "Grounded" preventing tansy from resetting the jump counter or Ninja Kick counter

Source

Steam News / 29 March 2025

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