Full notes
Full GearGrit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
GearGrit changes
Patch Notes:
Bug Fixes
Walking over an Ammo Box even while at full ammo will show the weapon that would have received the ammo. (This helps remind you that you have a weapon)
UI Buttons have all been redone
Menus that could previously lose your gamepad "focus" have been given a fallback fix
A very rare save file corruption bug has been fixed (Losing your weapons bug)
The Demo build now runs in demo mode without Steam DRM
Additions
Ninja Kick has been reworked to trigger only when intended (Floors, and Ledges) And not on random pixels from a wall
Momentum in the game has been given a glowup, allowing for Rolling, Roll Jumping, and other actions to inherit and not cancel momentum. (Including on Conveyors)
A new secret Outfit has been added to the game world! My only hint is "BEACH" (This is optional and does not count against 100% completion)
Dozens of collision adjustments throughout the game to provide a more expected experience
Source
Changelog.gg summarizes and formats this update. How we read updates.
