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Steam News22 November 20205y ago

1.25.0.11 Hotfix #8

Greetings everyone, Another hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below.

Full notes

Full GearCity update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings everyone,

What changed

2 fixes0 additions1 change0 removals
  • Performance
  • Events
fixedAnother hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below.
fixedVideo tutorials are going well. I am about 60% complete. At this pace, I should finish them by the end of the year, and then I can start working on full release candidates and completing the manual. This hotfix includes all video tutorials to date. You can also find them on our youtube: https://www.youtube.com/playlist?list=PL1Qy-Pj_RIRvRkajKTI9bsut_ZXJ6eqWn or the tutorial page on our website: www.gearcity.info/tutorials
changedHotfix includes: GUI: Length about text in main menu. GUI: Fixed city hover popup cutting off text. Gameplay: Enabling autoproduction now enables auto-hire and auto-wage automatically. This is done to prevent player logic issues that can cause bad gameplay. GUI: Enabling autoproduction hides auto-hire and auto-wage checkboxes. Gameplay: Autoproduction will now try to avoid using factories with low morale. Gameplay: Purchasing a company with low morale will improve those employee's morale somewhat. Bugfix: Fixed bankruptcy flag not resetting when a player buys a bankrupt company. Situtations where this would be an issue is if the player spun off the company, and then tried to rebuy them. GUI: Yearly Sales memo now uses base vehicle name rather than the latest vehicle model's name. GUI: Fixed Mega Menu's Autoproduction vehicle restriction page flippers not hiding when marque restriction is enabled. Bugfix: fixed missing demands text when Administration union wants more. Bugfix: Fixed .car file crashes on non-unicode, non-US-compatible encoded Windows. Bugfix: Fixed .car file loading on non-unicode, non-US-compatible encoded Windows. Bugfix: Fixed .car file loading on non-unicode OSX. Bugfix: Fixed component slider save/load system on non-unicode, non-US-compatible encoded Windows. Media: Added more video tutorials. Media: Improvements to in-game video tutorial landing page.

GearCity changes

fixedAnother hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below.
fixedVideo tutorials are going well. I am about 60% complete. At this pace, I should finish them by the end of the year, and then I can start working on full release candidates and completing the manual. This hotfix includes all video tutorials to date. You can also find them on our youtube: https://www.youtube.com/playlist?list=PL1Qy-Pj_RIRvRkajKTI9bsut_ZXJ6eqWn or the tutorial page on our website: www.gearcity.info/tutorials
changedHotfix includes: GUI: Length about text in main menu. GUI: Fixed city hover popup cutting off text. Gameplay: Enabling autoproduction now enables auto-hire and auto-wage automatically. This is done to prevent player logic issues that can cause bad gameplay. GUI: Enabling autoproduction hides auto-hire and auto-wage checkboxes. Gameplay: Autoproduction will now try to avoid using factories with low morale. Gameplay: Purchasing a company with low morale will improve those employee's morale somewhat. Bugfix: Fixed bankruptcy flag not resetting when a player buys a bankrupt company. Situtations where this would be an issue is if the player spun off the company, and then tried to rebuy them. GUI: Yearly Sales memo now uses base vehicle name rather than the latest vehicle model's name. GUI: Fixed Mega Menu's Autoproduction vehicle restriction page flippers not hiding when marque restriction is enabled. Bugfix: fixed missing demands text when Administration union wants more. Bugfix: Fixed .car file crashes on non-unicode, non-US-compatible encoded Windows. Bugfix: Fixed .car file loading on non-unicode, non-US-compatible encoded Windows. Bugfix: Fixed .car file loading on non-unicode OSX. Bugfix: Fixed component slider save/load system on non-unicode, non-US-compatible encoded Windows. Media: Added more video tutorials. Media: Improvements to in-game video tutorial landing page.

Another hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below.

Video tutorials are going well. I am about 60% complete. At this pace, I should finish them by the end of the year, and then I can start working on full release candidates and completing the manual. This hotfix includes all video tutorials to date. You can also find them on our youtube: https://www.youtube.com/playlist?list=PL1Qy-Pj_RIRvRkajKTI9bsut_ZXJ6eqWn or the tutorial page on our website: www.gearcity.info/tutorials

Hotfix includes

GUI: Length about text in main menu.

GUI

Fixed city hover popup cutting off text.

Gameplay

Enabling autoproduction now enables auto-hire and auto-wage automatically. This is done to prevent player logic issues that can cause bad gameplay.

GUI

Enabling autoproduction hides auto-hire and auto-wage checkboxes.

Gameplay

Autoproduction will now try to avoid using factories with low morale.

Gameplay

Purchasing a company with low morale will improve those employee's morale somewhat.

Bugfix

Fixed bankruptcy flag not resetting when a player buys a bankrupt company. Situtations where this would be an issue is if the player spun off the company, and then tried to rebuy them.

GUI

Yearly Sales memo now uses base vehicle name rather than the latest vehicle model's name.

GUI

Fixed Mega Menu's Autoproduction vehicle restriction page flippers not hiding when marque restriction is enabled.

Bugfix

fixed missing demands text when Administration union wants more.

Bugfix

Fixed .car file crashes on non-unicode, non-US-compatible encoded Windows.

Bugfix

Fixed .car file loading on non-unicode, non-US-compatible encoded Windows.

Bugfix

Fixed .car file loading on non-unicode OSX.

Bugfix

Fixed component slider save/load system on non-unicode, non-US-compatible encoded Windows.

Media

Added more video tutorials.

Media

Improvements to in-game video tutorial landing page.

Source

Steam News / 22 November 2020

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