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Steam News27 January 20265mo ago

v2.0.0.15

Greetings Everyone, I hope everyone is doing well. I have a small GearCity update to start the new year.

Full notes

Full GearCity update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Everyone,

What changed

9 fixes2 additions3 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Balance
  • Security
  • Performance
addedI hope everyone is doing well. I have a small GearCity update to start the new year.
fixedHere is the changelog: - Bugfix: Corrected some cities on the Base City Map which were using city population for the 2020 data, when previous years used metro population figures.
fixedBugfix: Fixed issue where Aero Contract achievement did not trigger when signing civilian aircraft contracts.
fixedBugfix: Fixed incorrect number reporting in the Last Month Sales By Type table of the Vehicle Class Market Share report.
changedGameplay: Moved end war processing to end of turn phase. This should help with date alignment.
fixedBugfix: Fixed bug which could allow the player to create ghost cars using the Mega Menu Districting system.

GearCity changes

addedI hope everyone is doing well. I have a small GearCity update to start the new year.
fixedHere is the changelog: - Bugfix: Corrected some cities on the Base City Map which were using city population for the 2020 data, when previous years used metro population figures.
fixedBugfix: Fixed issue where Aero Contract achievement did not trigger when signing civilian aircraft contracts.
fixedBugfix: Fixed incorrect number reporting in the Last Month Sales By Type table of the Vehicle Class Market Share report.
changedGameplay: Moved end war processing to end of turn phase. This should help with date alignment.

I hope everyone is doing well. I have a small GearCity update to start the new year.

Here is the changelog: - Bugfix: Corrected some cities on the Base City Map which were using city population for the 2020 data, when previous years used metro population figures.

-Bugfix: Fixed issue where Aero Contract achievement did not trigger when signing civilian aircraft contracts.

-Bugfix: Fixed incorrect number reporting in the Last Month Sales By Type table of the Vehicle Class Market Share report.

-Gameplay: Moved end war processing to end of turn phase. This should help with date alignment.

-Bugfix: Fixed bug which could allow the player to create ghost cars using the Mega Menu Districting system.

-Bugfix: Added missing transportation costs in City Sales Report profits calculation

-GUI: Made filter drop downs on World Map and Mega Menu mouse wheel scrollable.

-Bugfix: Fixed issue in Buyer Rating Report that caused AI company price calculations to be incorrect when certain player vehicle conditions are met.

-Bugfix: Fixed CEF Freezing on MacOS 12+ when clicking a vehicle review in the magazine.

-Bugfix: Fixed RnD trim development time exploit

-Mod Tools: Added additional error messages to Steamworks Uploader.

-Mod Tools: Settings Editor will now force transfer mod updates.

-Bugfix: Fixed crash when updating existing workshop item. That's all I have for you this time around. I do not know when the next patch will be. It depends on your bug submissions; when I have enough of them, I’ll work on the next patch. So if you run into any issues, please report them on the forums or by email.

Thanks again,

Enjoy!

Source

Steam News / 27 January 2026

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