HomeGamesUpdatesPricingMethodology
Steam News14 November 20196y ago

Demo Released

GearCity was not designed for a broad audience. We pride ourselves for targeting an often neglected niche of gamers. The game is complex, has a steep learning curve, poor graphics, and cumbersome UI.

Full notes

Full GearCity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedGearCity was not designed for a broad audience. We pride ourselves for targeting an often neglected niche of gamers. The game is complex, has a steep learning curve, poor graphics, and cumbersome UI. There is an attempt to warn folks on the store page about this, but still, some people slip through thinking that the game is a simple clicker tycoon.

GearCity changes

changedGearCity was not designed for a broad audience. We pride ourselves for targeting an often neglected niche of gamers. The game is complex, has a steep learning curve, poor graphics, and cumbersome UI. There is an attempt to warn folks on the store page about this, but still, some people slip through thinking that the game is a simple clicker tycoon.

GearCity was not designed for a broad audience. We pride ourselves for targeting an often neglected niche of gamers. The game is complex, has a steep learning curve, poor graphics, and cumbersome UI. There is an attempt to warn folks on the store page about this, but still, some people slip through thinking that the game is a simple clicker tycoon.

It's also a little known fact that a demo of the game is on the official website. Now that we have a more robust tutorial system, the demo has been uploaded to Steam. You can find the demo links on the right hand column, under the "Is This Game Relevant to You" panel.

I will try to keep the demo patched with the main versions. Although I may skip a patch or two now and then.

Source

Steam News / 14 November 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.