What changed
0 fixes1 addition0 changes0 removals
addedThis version expands the limit to over 4,000 arbitrary elements per single font asset (The previous version supported a maximum of 256 elements). Accompanying this change, a new arb(...) statement has been added to get the arbitrary index of a specific font asset of a Unicode character. Additionally, the font editor now supports editing arbitrary ranges and exporting the full UTF-8-to-arbitrary-index mapping. This makes it easier for wide range dynamic character drawing, for purposes such as multilingual, user input characters, etc. The IME example added in this version fully utilizes recent new features, including arbitrary filling, assembly blocks. The assembler received important improvements. This update also includes various bug fixes and performance improvements.
GB BASIC changes
addedThis version expands the limit to over 4,000 arbitrary elements per single font asset (The previous version supported a maximum of 256 elements). Accompanying this change, a new arb(...) statement has been added to get the arbitrary index of a specific font asset of a Unicode character. Additionally, the font editor now supports editing arbitrary ranges and exporting the full UTF-8-to-arbitrary-index mapping. This makes it easier for wide range dynamic character drawing, for purposes such as multilingual, user input characters, etc. The IME example added in this version fully utilizes recent new features, including arbitrary filling, assembly blocks. The assembler received important improvements. This update also includes various bug fixes and performance improvements.
This version expands the limit to over 4,000 arbitrary elements per single font asset (The previous version supported a maximum of 256 elements). Accompanying this change, a new arb(...) statement has been added to get the arbitrary index of a specific font asset of a Unicode character. Additionally, the font editor now supports editing arbitrary ranges and exporting the full UTF-8-to-arbitrary-index mapping. This makes it easier for wide range dynamic character drawing, for purposes such as multilingual, user input characters, etc. The IME example added in this version fully utilizes recent new features, including arbitrary filling, assembly blocks. The assembler received important improvements. This update also includes various bug fixes and performance improvements.
Tutorials: https://paladin-t.github.io/kits/gbb/learn/index.html
See full changelog: https://paladin-t.github.io/kits/gbb/documents/changelogs/Changelog_v1.13.txt