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Steam News9 July 20261mo ago

v1.12 Is Available Now

This update introduces support for overriding Interrupt Service Routines (ISRs) in BASIC code using named assembly blocks.

Full notes

Full GB BASIC update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedThis update introduces support for overriding Interrupt Service Routines (ISRs) in BASIC code using named assembly blocks. It also adds a comprehensive internationalization (i18n) pipeline featuring compile-time dictionary lookups and dedicated asset management, alongside a new LSTR(...) statement for retrieving text from the i18n dictionary. Additionally, with a new official kernel "Scene Transfer", a new blit_scene function has been added to facilitate scene data transfer, alongside another scrolling transitions via a similar sub-region transfer method transition_scene . This version also includes various other improvements and bug fixes for the assembler, serial port communication, project validation, and text/Unicode handling, etc.

GB BASIC changes

addedThis update introduces support for overriding Interrupt Service Routines (ISRs) in BASIC code using named assembly blocks. It also adds a comprehensive internationalization (i18n) pipeline featuring compile-time dictionary lookups and dedicated asset management, alongside a new LSTR(...) statement for retrieving text from the i18n dictionary. Additionally, with a new official kernel "Scene Transfer", a new blit_scene function has been added to facilitate scene data transfer, alongside another scrolling transitions via a similar sub-region transfer method transition_scene . This version also includes various other improvements and bug fixes for the assembler, serial port communication, project validation, and text/Unicode handling, etc.

This update introduces support for overriding Interrupt Service Routines (ISRs) in BASIC code using named assembly blocks. It also adds a comprehensive internationalization (i18n) pipeline featuring compile-time dictionary lookups and dedicated asset management, alongside a new LSTR(...) statement for retrieving text from the i18n dictionary. Additionally, with a new official kernel "Scene Transfer", a new blit_scene function has been added to facilitate scene data transfer, alongside another scrolling transitions via a similar sub-region transfer method transition_scene. This version also includes various other improvements and bug fixes for the assembler, serial port communication, project validation, and text/Unicode handling, etc.

Tutorials: https://paladin-t.github.io/kits/gbb/learn/index.html

See full changelog: https://paladin-t.github.io/kits/gbb/documents/changelogs/Changelog_v1.12.txt

Source

Steam News / 9 July 2026

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