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Steam News26 January 20264mo ago

v1.6 Is Available Now

This release introduces a new VRAM debugger, which allows for verification and debugging of graphics element allocation in VRAM during development, and supports learning and referencing the VRAM usage patterns of other

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  • Compatibility
addedThis release introduces a new VRAM debugger, which allows for verification and debugging of graphics element allocation in VRAM during development, and supports learning and referencing the VRAM usage patterns of other ROMs. This version also upgrades the underlying libraries, GBDK-2020 and SDL2. With several bug fixes and feature improvements, the stability of the program itself and its compatibility on Linux have been enhanced. Additionally, starting from this version, all tutorial chapters are now complete.

This release introduces a new VRAM debugger, which allows for verification and debugging of graphics element allocation in VRAM during development, and supports learning and referencing the VRAM usage patterns of other ROMs. This version also upgrades the underlying libraries, GBDK-2020 and SDL2. With several bug fixes and feature improvements, the stability of the program itself and its compatibility on Linux have been enhanced. Additionally, starting from this version, all tutorial chapters are now complete.

Tutorials: https://paladin-t.github.io/kits/gbb/learn/index.html

See full changelog: https://paladin-t.github.io/kits/gbb/documents/changelogs/Changelog_v1.6.txt

Source

Steam News / 26 January 2026

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