In this update3
Full notes
Full Gatlin' update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Gatlin' changes
Gatlin' - Patch 1.0.1
Achievements:
You are now reminded of your progress to the 1M bullets achievement every 10,000 bullets fired
Various incremental achievements for dying have been added
"Chain Reaction" added
"CT Sided" added
"Terminated." added
Fixes:
Explosion SFX volume reduced by 25%
Fuse SFX volume reduced by 20%
Closing out of the settings menu using the "X" now actually works
Changes:
Enemies have been completely rewritten codewise, they should be more consistent and more fun to fight against!
Default music volume has been reduced from 60% to 20% - your ears live to ring another day
Explosions have been made consistent rather than random for the sake of speedrunning consistency
The "Antique" (suit of armor) is now immune to spikes
The Lobby has been expanded upwards
Source
Changelog.gg summarizes and formats this update. How we read updates.
