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Steam News28 July 202621d ago

Playtest update 28/07/2026

New Hot fix now live! Thank you all for submitting all your feedback. We read every single report and they are invaluable for improving the game. Game build - [playtest_2026_07-0.20.

In this update7

Full notes

Full Gateworlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions7 changes2 removals
  • UI and audio
  • Gameplay
  • Fixes
changedAdded"Build More" button on selected walls and doors. This a "Copy" / "Duplicate" function.
removedChangedIndoor critters (rat and spider) no longer spawn in player-owned rooms.
changedChangedSaving and loading interface includes auto-saves.
changedChangedSaving and loading interface highlights the active save file and displays it at the top of the list.
removedChangedLimbless characters can no longer equip armour.
changedFixedHunt quota input inconsistencies.

Gateworlds changes

changed"Build More" button on selected walls and doors. This a "Copy" / "Duplicate" function.
removedIndoor critters (rat and spider) no longer spawn in player-owned rooms.
changedSaving and loading interface includes auto-saves.
changedSaving and loading interface highlights the active save file and displays it at the top of the list.
removedLimbless characters can no longer equip armour.

New Hot fix now live!

Thank you all for submitting all your feedback. We read every single report and they are invaluable for improving the game.

Game build - [playtest_2026_07-0.20.241] - 28/7/26

Added

  • "Build More" button on selected walls and doors. This a "Copy" / "Duplicate" function.

Changed

  • Indoor critters (rat and spider) no longer spawn in player-owned rooms.

  • Saving and loading interface includes auto-saves.

  • Saving and loading interface highlights the active save file and displays it at the top of the list.

  • "Heavy rain" visual effects are now less intense, improving visibility.

  • Characters will seek drinking water from a greater distance.

  • Task indicator should be easier to identify.

  • Limbless characters can no longer equip armour.

  • Dropping equipped gear now marks it with the "Haul to stockpile" task.

  • Stonecutter texture.

Fixed

  • Hunt quota input inconsistencies.

  • Loading screen persists correctly between mid-game loads.

  • Character task acquisition should be more consistent with their priorities.

  • "Haul to stockpile" task appears correctly next to the Selection interface.

Highlights!!

Fully functioning auto-saves!

A build more button! Allowing you to quickly copy the build order of a selected building

New task indicators that we're trialling to help improve readability. Let us know what you think!

Source

Steam News / 28 July 2026

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