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Steam News20 July 20261mo ago

Playtest update 20/07/2026

New Hot fix now live! Thank you all for submitting all your feedback. We read every single report and they are invaluable for improving the game. Game build - [playtest_2026_07-0.20.

In this update3

Full notes

Full Gateworlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions13 changes2 removals
  • UI and audio
  • Gameplay
  • Fixes
changedAdded"View pack" button in the Selection panel for a character that is carrying a backpack.
changedAddedFood details in descriptive tooltips.
changedChangedMoved Expand/Shrink Zone buttons so that they are more obvious.
changedChangedTask progress bars separated into different contexts (colour, direction) based on the task.
changedChangedCarrying a pack will now cancel its footprint area.
changedChangedSkill tooltip now updates its contents live.

Gateworlds changes

changed"View pack" button in the Selection panel for a character that is carrying a backpack.
changedFood details in descriptive tooltips.
changedMoved Expand/Shrink Zone buttons so that they are more obvious.
changedTask progress bars separated into different contexts (colour, direction) based on the task.
changedCarrying a pack will now cancel its footprint area.

New Hot fix now live!

Thank you all for submitting all your feedback. We read every single report and they are invaluable for improving the game.

Game build - [playtest_2026_07-0.20.89] - 20/7/26

Added

  • Indicator on items that are not claimed by the player.

  • "View pack" button in the Selection panel for a character that is carrying a backpack.

  • Compass pointing to the discovered Pinnacle if it is unclaimed.

  • Food details in descriptive tooltips.

Changed

  • Moved Expand/Shrink Zone buttons so that they are more obvious.

  • Task progress bars separated into different contexts (colour, direction) based on the task.

  • Carrying a pack will now cancel its footprint area.

  • Selected creature shows the carcass it drops in the Selection panel.

  • Workstation product descriptions include more detail.

  • Skill tooltip now updates its contents live.

Fixed

  • Save file loading issues.

  • Stockpile filter panel now switches context correctly.

  • Schedule wheel no-op time block.

  • Work priority corrupted state.

  • Unpacked items and zones are now properly part of the player settlement.

  • Fixed duplicate/stale room issues.

  • Spoil/degrade notifications no longer show for rot/debris.

  • Inaccessible hostile creatures will no longer acquire characters as combat targets.

  • Held weapon animation issues.

  • Stale placement preview issues.

Source

Steam News / 20 July 2026

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