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Steam News10 August 202510mo ago

0.6.0 Major Update

Major mechanics changes: Added a new Spoils system to replace the original artifact reward system. Changed battlefield layout from 5 columns to 3 columns.

Full notes

Full Gatebreakers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes14 additions14 changes2 removals
  • Events
  • Maps
  • Gameplay
  • Balance
  • Fixes
addedAdded a new Spoils system to replace the original artifact reward system.
changedChanged battlefield layout from 5 columns to 3 columns.
addedRemoved the gathering's promotion mechanic, players may now promote units directly from the troops menu at any time.
addedLifted faction restrictions - units from any faction can now be promoted.
addedAdded enemy surrender mechanic to resolve battle deadlocks.
addedAdded a curse-removal function to Sanctums.
initial Tactical Point (TP) cap43initial Tactical Point (TP) cap decreased, nerf

Major mechanics changes:

  • Added a new Spoils system to replace the original artifact reward system.

  • Changed battlefield layout from 5 columns to 3 columns.

  • Removed the gathering's promotion mechanic, players may now promote units directly from the troops menu at any time.

  • Lifted faction restrictions - units from any faction can now be promoted.

Minor mechanics changes:

  • Added enemy surrender mechanic to resolve battle deadlocks.

  • Added a curse-removal function to Sanctums.

  • Basic level units no longer appear in gatherings.

  • Removed the restriction preventing duplicate acquisition of the same artifact.

  • Some trader events now grant consumable artifacts rather than applying effects directly.

New Content:

  • Added a new artifact keyword: Cursed.

  • Added 7 cursed artifacts.

  • Added 2 (undesirable) neutral units.

  • Added 3 new universal events.

  • Expanded 3 existing events with additional choices.

  • Adjusted certaindifficulty challenges.

  • Added 4 consumable artifacts.

  • Added 1 valuable artifact.

  • Added 3 spoils artifacts.

  • New artifact [Master Key] (Implicit. Spoils offer 4 options.)

Balance:

  • Completely overhauled stat formula.

  • Reduced initial Tactical Point (TP) cap from 4 to 3.

  • Reduced starting hand size from 5 cards to 4 cards at battle start.

  • Reduced enemy commanders' stats accordingly.

  • Reduced stats for Necropolis units costing 2-3 Tactical Points.

  • Slightly reduced the spawn rate of empty locations.

  • Healing in gatherings recovers 5 health (fixed) now.

  • [Imperial Specialty - Train] (promote Imperial unit → promote unit)

  • [Legion Specialty - Enlist] (cost 20 less gold → reduced by 20%)

  • [Token of Balance] (You may promote units from all factions in gatherings → Promote price reduced by 10%)

  • [Ground Slam] (Deal 2 damage to target enemy unit and all nearby units → Deal 3 damage to enemy units in the same row)

  • [Summon Fortress] (Summon Walls and Guard Towers in the leftmost and rightmost columns → Summon Barriers and Guard Towers in all allied empty slots)

Bug Fixed:

  • Fixed an issue where artifacts with "Reward more gold" effects were not functioning correctly.

  • Fixed an issue where [Mage Shield] did not consume mana when blocking damage.

  • Fixed an issue where difficulty challenges could set [Aidier]'s max health to a negative value.

Source

Steam News / 10 August 2025

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