Full notes
Full Gatebreakers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Major mechanics changes: • Removed the promotion function from the Troops interface. • Reverted the gathering recruitment mechanic to the previous version (units appear randomly and can only be recruited once). • Spoils are now automatically opened upon acquisition. • Reworked most player commanders' abilities.
Major balance changes: • Scaled back the numerical model; unit stats have been universally reduced. • Lowered the maximum Health for all player commanders. • [Undead] units (changed back to costing the same amount of mana). • Inferno Specialty [Usurp] (promote another Inferno unit → promote another unit). • [Challenge 3] (Promote price increased by 20% → Demobilize costs 10 more gold). • [Inner Fire], [Shield Wall], [Flight], [Insulation], [Sunburst] and [Mass Fire Shield] (enemy units in the target row → all enemy units)
Source
Changelog.gg summarizes and formats this update. How we read updates.
