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Steam News15 June 20261mo ago

Notice to All Early Access Players

Hi, Everyone! With the official release right before us, we thought it'd be prudent to discuss something very important.

In this update1

Full notes

Full Gastova: The Witches of Arkana update

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What changed

0 fixes1 addition3 changes2 removals
  • Store
  • Balance
  • Gameplay
changedHi, Everyone!Currently, purchasing or activating a key during Early Access grants you a license not only for the base game but also for the Festive Witch Costume DLC as a bonus.
removedHi, Everyone!Once the game transitions to full release tomorrow, that DLC will no longer be a free item, but a paid DLC with a small price. This is to ensure fairness to those who have decided to trust in us and acquire the game during the EA period.
removedHi, Everyone!Among other things, this means that we will also remove the DLC from the base release package to prevent it from being included with post-EA purchases. We have been assured this will not affect current Early Access players, and they will keep the ownership of their DLC intact. However, this is our first game as well as our first self-publishing venture as devs, so we will only have confirmation that this is the case come tomorrow.
changedHi, Everyone!If things don't go as planned, we will look into ways of remedying any possible issues right away and relicensing the DLC to those who previously owned it.
changedWill there be Deluxe Contents/Soundtrack DLC for the game, and will Early Access Players have access to any other future bonuses?What we can do, fortunately, is try to manually grant access to the Deluxe Bundle content for all the wonderful players from the Early Access period who chose to believe in us. The criteria to receive said items will be to have purchased the game before June 15th, 2026, 10 AM PST, in other words, be an Early Access Player.
addedWill there be Deluxe Contents/Soundtrack DLC for the game, and will Early Access Players have access to any other future bonuses?As for any other kind of future content releases: We have one confirmed Title Update (we will announce the details of that in a future news patch!), and possibly more on the way. Most of these updates will be fully geared towards adding content to the post-game and will be free for all players, regardless of whether they have purchased the game during Early Access or not.

Gastova: The Witches of Arkana changes

changedCurrently, purchasing or activating a key during Early Access grants you a license not only for the base game but also for the Festive Witch Costume DLC as a bonus.
removedOnce the game transitions to full release tomorrow, that DLC will no longer be a free item, but a paid DLC with a small price. This is to ensure fairness to those who have decided to trust in us and acquire the game during the EA period.
removedAmong other things, this means that we will also remove the DLC from the base release package to prevent it from being included with post-EA purchases. We have been assured this will not affect current Early Access players, and they will keep the ownership of their DLC intact. However, this is our first game as well as our first self-publishing venture as devs, so we will only have confirmation that this is the case come tomorrow.
changedIf things don't go as planned, we will look into ways of remedying any possible issues right away and relicensing the DLC to those who previously owned it.
changedWhat we can do, fortunately, is try to manually grant access to the Deluxe Bundle content for all the wonderful players from the Early Access period who chose to believe in us. The criteria to receive said items will be to have purchased the game before June 15th, 2026, 10 AM PST, in other words, be an Early Access Player.

Hi, Everyone!

With the official release right before us, we thought it'd be prudent to discuss something very important.

Currently, purchasing or activating a key during Early Access grants you a license not only for the base game but also for the Festive Witch Costume DLC as a bonus.

Once the game transitions to full release tomorrow, that DLC will no longer be a free item, but a paid DLC with a small price. This is to ensure fairness to those who have decided to trust in us and acquire the game during the EA period.

Among other things, this means that we will also remove the DLC from the base release package to prevent it from being included with post-EA purchases. We have been assured this will not affect current Early Access players, and they will keep the ownership of their DLC intact. However, this is our first game as well as our first self-publishing venture as devs, so we will only have confirmation that this is the case come tomorrow.

If things don't go as planned, we will look into ways of remedying any possible issues right away and relicensing the DLC to those who previously owned it.

Will there be Deluxe Contents/Soundtrack DLC for the game, and will Early Access Players have access to any other future bonuses?

We are still discussing internally what our next steps shall be. We 100% have plans to release the Digital Soundtrack and possibly a Digital Artbook as well. However, we will not be able to automatically grant a license to these goods for Early Access players due to how things have been set up.

What we can do, fortunately, is try to manually grant access to the Deluxe Bundle content for all the wonderful players from the Early Access period who chose to believe in us. The criteria to receive said items will be to have purchased the game before June 15th, 2026, 10 AM PST, in other words, be an Early Access Player.

As for any other kind of future content releases: We have one confirmed Title Update (we will announce the details of that in a future news patch!), and possibly more on the way. Most of these updates will be fully geared towards adding content to the post-game and will be free for all players, regardless of whether they have purchased the game during Early Access or not.

That's it from us today. As usual, we thank everyone for the kindness and the encouragement, and for being so understanding despite our shortcomings.

Stay safe, everyone, and until next time!

Source

Steam News / 15 June 2026

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