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Steam News8 November 20196y ago

November Update Summary

For the new Public Early Access Update, this covers the major features and changes from last 4 months. To get weekly development updates, you can join our Preview branch for testing.

Full notes

Full Garrison: Archangel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions9 changes1 removal
  • Gameplay
  • Compatibility
  • UI and audio
  • Maps
  • Balance
addedFor the new Public Early Access Update, this covers the major features and changes from last 4 months. To get weekly development updates, you can join our Preview branch for testing.
changedSteam Remote Play Together Beta - An owner of the game can invite their Friends for local Split Screen. - Other players do not need to own the game. - Players' Steam Clients need to be opted into the beta. - One or both players are recommended to have Gamepads. - For more information, check the Steam Announcements . - And this dev thread .
changedMech Save File Sharing - Copy/Paste easily without editing - Can be loaded while the game is running
addedCampaign Updates - New Special Missions, Rewards - New Paragon Missions, Rewards - Improved Minimap - Mission map pools adjusted - Ghost Presets/Unlocks - Improved Grunt Squad AI - Tank grunts - Helicopter grunts - Turret placements
addedNew Arena Maps - Crater - City - Desert - Carrier - Lava New Hazard Maps - Drift - Eternal Sky - Flotilla - Desert - Abandoned City
changedArcade Mode Updates - Matches reduced per difficulty - Pattern Unlocks - Archangel Presets/Unlocks

Garrison: Archangel changes

addedFor the new Public Early Access Update, this covers the major features and changes from last 4 months. To get weekly development updates, you can join our Preview branch for testing.
changedSteam Remote Play Together Beta - An owner of the game can invite their Friends for local Split Screen. - Other players do not need to own the game. - Players' Steam Clients need to be opted into the beta. - One or both players are recommended to have Gamepads. - For more information, check the Steam Announcements . - And this dev thread .
changedMech Save File Sharing - Copy/Paste easily without editing - Can be loaded while the game is running
addedCampaign Updates - New Special Missions, Rewards - New Paragon Missions, Rewards - Improved Minimap - Mission map pools adjusted - Ghost Presets/Unlocks - Improved Grunt Squad AI - Tank grunts - Helicopter grunts - Turret placements
addedNew Arena Maps - Crater - City - Desert - Carrier - Lava New Hazard Maps - Drift - Eternal Sky - Flotilla - Desert - Abandoned City

For the new Public Early Access Update, this covers the major features and changes from last 4 months. To get weekly development updates, you can join our Preview branch for testing.

The full text and detailed changelog can be accessed here.

Steam Remote Play Together Beta - An owner of the game can invite their Friends for local Split Screen. - Other players do not need to own the game. - Players' Steam Clients need to be opted into the beta. - One or both players are recommended to have Gamepads. - For more information, check the Steam Announcements. - And this dev thread.

Mech Save File Sharing - Copy/Paste easily without editing - Can be loaded while the game is running

Pattern Options - Texture, Marking, and Glow Layers - Under the Advanced Colors in the Garage

Pattern Unlocks - Arcade clears - Faction prestige - Campaign completion

Campaign Updates - New Special Missions, Rewards - New Paragon Missions, Rewards - Improved Minimap - Mission map pools adjusted - Ghost Presets/Unlocks - Improved Grunt Squad AI - Tank grunts - Helicopter grunts - Turret placements

New Arena Maps - Crater - City - Desert - Carrier - Lava New Hazard Maps - Drift - Eternal Sky - Flotilla - Desert - Abandoned City

Player Experience - Arcade Records - Campaign Records

Arcade Mode Updates - Matches reduced per difficulty - Pattern Unlocks - Archangel Presets/Unlocks

Ghost Codex - Includes Win/Loss records, Lore - Arcade Jockeys (x18 Preset, x20 Champion) - Campaign Ghosts (x24)

AI Improvements - Movement - Boosting, Dodging - Weapons

Quick Boost Option - Double tap directions & release to Dodge - Double tap directions & Hold to Boost

Mech Combat - Build Overweight penalties doubled - Improved UI popups - Improved UI Hit Counter

Melee Mechanics - Light/Power/Bash Attacks - Melee Clash - Projectile Clash - Hit-Lag advantage on the attacker - Weapon Guard Frame stuns removed

Ranged Mechanics - Manual Reload animations slowed down

Shield Mechanics - Deflect - Perfect Guard - Parry - Guard Break

Boost Mechanics - Boost Regeneration is now based on Weight percentage - Overload Recovery is now based on half of Boost Regeneration - Attacking while in Overload applies self-Burn stacks

Defense Mechanics - Directional Wake Up Tech - Perfect Dodge scene - Dodge costs 1x - Attack Dodge-cancel costs 1.5x - Damage Dodge-cancel costs 1.5x - Stagger Dodge-cancel costs 3x - Destab Dodge-cancel costs 3x

Soft-Lock Camera - Free movement range, not relative to the target - Melee attacks are still relative to the target - Ranged attacks fire towards the target

Unlocked Camera - Camera facing is independent from mech facing - Melee Attack direction based on mech facing - Ranged Attack direction based on mech facing

Source

Steam News / 8 November 2019

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