HomeGamesUpdatesPricingMethodology
Steam News31 May 20261mo ago

Patch Notes: v2.0.0-beta.1656 (Beta)

──────────────────────── QUALITY OF LIFE ──────────────────────── Staff kept outside your active roster — scouts, professionals, gatherers, astrologers, tacticians, and overseers/foremen — now correctly age in service,

In this update1

Full notes

Full Gargadusa's Tower update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions7 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Events
  • Performance
removedAuto-training no longer gives up on an adventurer while a trainable stat remains. A program keeps running as long as it can still raise an in-scope stat, only stopping once everything is fully capped.
changedLocalization
fixedFixed the Front Desk recruit sub-tab bar showing raw placeholder text and untranslated English; all tab labels now display in your language.
changedThe "Tower is waking up" intro screen now reads in your language instead of falling back to English.
fixedCorrected a large swath of Latin American Spanish text that had drifted into a Spanish/Portuguese hybrid, plus cleaned up stray English and placeholder leaks across Japanese, Russian, and Thai.
changed──────────────────────── BALANCE ────────────────────────

Gargadusa's Tower changes

removedAuto-training no longer gives up on an adventurer while a trainable stat remains. A program keeps running as long as it can still raise an in-scope stat, only stopping once everything is fully capped.
changedLocalization
fixedFixed the Front Desk recruit sub-tab bar showing raw placeholder text and untranslated English; all tab labels now display in your language.
changedThe "Tower is waking up" intro screen now reads in your language instead of falling back to English.
fixedCorrected a large swath of Latin American Spanish text that had drifted into a Spanish/Portuguese hybrid, plus cleaned up stray English and placeholder leaks across Japanese, Russian, and Thai.

──────────────────────── QUALITY OF LIFE ────────────────────────

  • Staff kept outside your active roster — scouts, professionals, gatherers, astrologers, tacticians, and overseers/foremen — now correctly age in service, so their "Years in Guild" climbs over time instead of being stuck at zero.

  • Overseers and foremen now build a progression chart as they train, so you can finally watch their skills grow.

  • Auto-training no longer gives up on an adventurer while a trainable stat remains. A program keeps running as long as it can still raise an in-scope stat, only stopping once everything is fully capped.

Localization

  • Fixed the Front Desk recruit sub-tab bar showing raw placeholder text and untranslated English; all tab labels now display in your language.

  • The "Tower is waking up" intro screen now reads in your language instead of falling back to English.

  • Corrected a large swath of Latin American Spanish text that had drifted into a Spanish/Portuguese hybrid, plus cleaned up stray English and placeholder leaks across Japanese, Russian, and Thai.

  • Refined Russian material names, staff role titles, and building names from native-speaker feedback for more natural, consistent terminology.

──────────────────────── BALANCE ────────────────────────

  • Surviving adventurers now need two weeks to recover after a Tower battle, up from one. This applies to wins and losses alike, giving the Tower a recovery cost that matches its difficulty — though Barracks rest-skips and Party Time Excellence still apply.

  • Rival guilds' Tower-floor renown now scales with the Renown Rate difficulty setting, the same as yours. On harder settings, rivals no longer keep full renown while your own is reduced.

──────────────────────── BUG FIXES ────────────────────────

  • Fixed rival guilds posting a huge one-week renown spike at the start of a new season (sometimes with zero recorded activity). Leftover quests and raids from the prior year no longer carry across the year boundary.

  • Bows and Crossbows can now finally be crafted!

  • Trade counter-offers no longer waste one of your weekly trade slots. A slot is now only spent when goods actually change hands — proposing, getting a counter, and accepting it costs exactly one slot, while declining costs none.

Yesterday's Patch Notes:

─────────────────────── QUALITY OF LIFE ──────────────────────── Guild Trading

  • The "You Offer" row in the guild-trading builder now has a typed quantity box, matching the request side — no more wrestling with just a slider for fine control.

  • Added quick decrement buttons (−100 / −1k / −5k / −10k) to both the offer and request gold rows, alongside the existing add buttons.

  • Rival guild trading cards now show the guild's temperament (Pragmatic, Aggressive, Desperate, Cautious) next to its leader, so you can read a partner's disposition at a glance.

Localization

  • Faction names, astrologer star-sign readings, recipe-discovery notes, and various scout and narrative lines now display in your chosen language instead of leaking English, and update immediately when you switch languages.

──────────────────────── BUG FIXES ────────────────────────

  • The Known Boss Intel panel now reports a boss OVR that reflects your difficulty settings. Previously it used a fixed curve that ignored the Floor 1/100 difficulty sliders, badly understating real boss strength on anything other than Normal.

  • Sorting Staff applicants by ROLE in the Recruitment tab now orders them by the role you actually see. Instructors were being scattered across the list by their hidden specialization while all showing "Instructor."

  • Fixed a crash when clicking "Add Materials" while trading for an adventurer, and another crash when opening certain factions (such as Underworld) from the Factions page.

  • Fixed a hole in your weekly report history. A saving error was quietly discarding recent weeks, leaving a gap in the middle of the WEEK N REPORT ledger after reloading. Past reports are now preserved correctly, up to the full 52-week window.

Source

Steam News / 31 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.