In this update4
Full notes
Full Garenburg Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Garenburg Woods changes
A follow up to the past patch, thanks to the new engine, we now have... drum roll... achievements via Steam! Ta-da!
This is a follow up to the prior patch (you can see info of that update here) and mostly focuses on making sure all the achievement stuff is up and working.
Steam Achievements
Achievements are checked once a minute, so if you open your past saves, just give it a minute or so and you should have them automatically unlock. You can also get your achievements unlocked on any save file, so if you have a separate save where you got some things done and another where you didn't, you will still get all achievements unlocked from those individual save files.
Other Changes
Additionally, the following has been adjusted...
Fixed some more typos
Added a screen with additional credits for people for EasyRPG Player and help with the achievement integration
C7:
Added checks and handling to make sure that you have these achievements in case you met the criteria but it didn't activate properly
C9:
Fixed issue where the Lime Green achievement wouldn't necessarily show as unlocked in the achievement area
Save Files
If your save files don't appear to be loading, sorry, that's an unfortunate side effect of this change; they're just in a different folder! Fortunately, follow these steps and they will be back and running as they haven't been deleted.
Right click the game in your library, go "manage" and then "browse local files."
Navigate to the "Data" folder.
Your save files should be there as Save.lsd! Drag it to the main folder and the game will detect them properly!
Outro
That's all! As mentioned with the past update, if you want to see any merch we now have, you can see here. But besides that... Thank you for your time, and see you again with... Garenburg Penitence!
Source
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