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Steam News21 November 20257mo ago

Update 0.2.242: Various fixes and performance improvement

Dear Stonkers New improvements based on your most reported feedback. Thank you for all your support! Fixed initial checkout counter duplicating on reload after boxing up NPCs should get stuck much less frequently.

Full notes

Full Gamestonk Simulator: Gone Rogue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • Performance
  • Store
addedNew improvements based on your most reported feedback. Thank you for all your support!
fixedFixed initial checkout counter duplicating on reload after boxing up
changedNPCs should get stuck much less frequently. We updated the navigation mesh generation settings for better overall performance and accuracy in tight spaces
changedPowerups should consume the retros from the shop's inventory
addedFPS performance should be improved: added mesh LODs for game cases, retro, boxes and shelves. Turned off many unnecessary shadow casters.
changedKeep the doors of the last video game store in town open, and enjoy the hustle!

Gamestonk Simulator: Gone Rogue changes

addedNew improvements based on your most reported feedback. Thank you for all your support!
fixedFixed initial checkout counter duplicating on reload after boxing up
changedNPCs should get stuck much less frequently. We updated the navigation mesh generation settings for better overall performance and accuracy in tight spaces
changedPowerups should consume the retros from the shop's inventory
addedFPS performance should be improved: added mesh LODs for game cases, retro, boxes and shelves. Turned off many unnecessary shadow casters.

Dear Stonkers

New improvements based on your most reported feedback. Thank you for all your support!

  • Fixed initial checkout counter duplicating on reload after boxing up

  • NPCs should get stuck much less frequently. We updated the navigation mesh generation settings for better overall performance and accuracy in tight spaces

  • Powerups should consume the retros from the shop's inventory

  • FPS performance should be improvedadded mesh LODs for game cases, retro, boxes and shelves. Turned off many unnecessary shadow casters.

Keep the doors of the last video game store in town open, and enjoy the hustle!

Your GameStonk Simulator: Gone Rogue team

Source

Steam News / 21 November 2025

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