In this update3
Full notes
Full Gamestonk Simulator: Gone Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Store
- Fixes
- Performance
Gamestonk Simulator: Gone Rogue changes
Version 1.0.295 is out!
Additions:
Employees now wear uniforms and badges
Added French, Polish, German, Portuguese, Spanish Localisation @Shanha30 @Telehama, you both have been amazing, check out your work in the beta version!
Added invert mouse Y option to game settings menu
Multiplayer!
Updates:
Brought back OG game titles
General look of the ingame world
More customization options
Player Character Customization UI
First week progression, changed unlock dates, showing popups, changed some of the dialogue.
Some audio for NPCs (featuring some of our @Guild of Experts)
Stocker logic: will now prioritize items on the ground
Game descriptions now to be visible when on ground
Allowing entering purchase amount by keyboard
NPC Requests unlocks on day 10
Added "Week 1 Free Shipping" hint to cart interface
Light switch unlocks from the start
Mods appear after day 5
Removed posters
Fixes:
Employees pushing player
Fixed retro roll giving too many retros when initially selecting x10 or x100 options
Fixed 'cart' word showing under orders in the cart interface
Fixed hammer count for storage signs not updating when purchasing store expansions
Changed "You will unlock this item in the catalogue" to "This game will be available to order in the PC"
Fixed "new weapon" and "new furniture" indicators appearing when nothing new unlocked
Fixed cashiers getting stuck
Currency and quota numerically counting up too slow
Some quota counting issues
Mistakenly opening price tag UIs while moving furniture
Highlighting customers that you can't interact with
Client's retro UI getting stuck if client in rolling retros when Host ends day
Clients seeing their own powerups instead of host's
Shadow flickering issues
Figurine product offset when inspected
Employee hair issues
Blurry covers
Blurry outline at lower resolutions
Double licenses appearing in truck
Misaligned wallpaper
Fixed available games/products not syncing
Fixed grandpa NPC bugs
Fixed cashier getting stuck
Fixed unable to pickup cash that fell behind limit
Fixed perma upgrades not removing retors from client's inventory
Fixed retro budget going up before opening store (during hot day)
Join us on discord for the launch party!
Source
Changelog.gg summarizes and formats this update. How we read updates.
