In this update15
Full notes
Full Gamble Tower update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! It is finally here! Not much else to say, just a lot of patch notes to unravel.
What changed
- Gameplay
- Performance
- Store
- Events
- Balance
- Compatibility
Gamble Tower changes
Go play it now! Just download the latest update and you'll be set! :)
Just some more info:
I don't remember everything we added, so there will be a lot that you won't see on the patch notes, go play it to find out new stuff!
We'll keep patching the game with bugfixes, QOL and more! If you find any bugs, crashes or have any suggestions please report it to us on our Discord or through Steam Discussions.
While I don't guarantee new content we really want to modify and have some new Traits (and new Achievements), since we ran out of time to do that this might happen in a future smaller content patch.
I may play the game live or on YouTube in order to find new bugs and also to create some guides for the unlocks, I'll let you guys know if this actually ends up happening.
Have lots of fun!
Patch Notes
Balancing and Revamps
Loadouts
Elf’s “Druid” loadout was modified (Added Domesticate)
Human’s “Engineer” loadout was modified. (Added Turret)
Human’s “Berserker” loadout was modified. (Added Berserk Hit)
Elven Charm now triggers upon using 0 cost orbs instead of triggering when using an orb while you have 0 mana.
Other
Revamped Inn Master at the Tower, she should now sell drink artifacts.
Content
Major Features
MacZee now appears at the Tower and the Inn after being unlocked, allowing you to customize loadouts and change initial artifacts.
Added 18 new acquirable upgrade crystals. (unlock them at the Inn)
Added more than 15 new neutral orbs. (unlock some of them at the Inn)
Added several new Elf orbs. (unlock some of them at the Inn)
Added several new Human orbs. (unlock some of them at the Inn)
Added several new Demon orbs. (unlock some of them at the Inn)
Added 15 new acquirable and unlockable artifacts.
Added acquirable shop and gamble rerolls.
Added Elite Mode
Added 3 new bosses.
Added a new miniboss
Added two final endings: One for those seeking closure, and another for those seeking wealth.
Most enemies now have Elite counterparts, totalizing 12 new enemies. (and Elite capturable orbs)
Added 6 new clan loadouts.
You can buy 5 unique non-clan characters and pets from a new secret salesman, including a duck.
Added 7 new Tower Dangers, including 3 Elite Dangers. (12 Tower Dangers in Total)
Added Elite Gambles, which include plenty of new rewards, punishes and challenges.
Added several new events. (And rebalanced odds of events appearing for better distribution)
Added the Elite Skill Tier, which adds 3 new Elite Skills for each clan. (9 new Skills total)
Art
Remade the Rainstorm Background
Since the new Backgrounds is rendered natively using Particles instead of using a Video Player, this should increase the compatibility in certain systems (Because Unity’s Video Player can be a bit problematic).
Improved the Lighting on Character Rendering, allowing certain body parts/textures to glow in the dark.
Added VFXs for multiple Status Effects, including both new and existing ones.
Progression
Increased Clan Level Cap from 4 to 8.
Increased Gambler Level Cap from 5 to 10.
NPCs
MacZee can now appear at the Inn and the Tower after being unlocked.
Krystaloblin can now appear at the Inn after being unlocked.
A secret someone can appear at the Inn after being unlocked.
Artifacts
Added “Compass” Human Loadout Artifact
Added “Evil Runestone” Demon Loadout Artifact
Added “Magic Plant” Elf Loadout Artifact
Added 12+ other artifacts both for Neutral and Clans.
Orbs
Added 11 new clan orbs for loadouts.
Added Grapple (Human Wrestler)
Added Toss (Human Wrestler)
Added Wrestling Bandana (Human Wrestler)
Added Turret (Human Engineer)
Added Berserk Hit (Demon Berserker)
Added Sampling (Demon Metamorph)
Added Metamorphosis (Demon Metamorph)
Added Metamorph’s Trident (Demon Metamorph)
Added Domesticate (Elf Druid)
Added Elven Charge (Elf Shaman)
Added Shamanic Ritual (Elf Shaman)
Added a bunch of new capturable orbs
Added a bunch of new neutral orbs
Added a bunch of new clan orbs
Loadouts
Added acquirable “Shaman” loadout for Elf Clan. (You can acquire it at the Inn Orb Shop)
Added acquirable “Metamorph” loadout for Demon Clan. (You can acquire it at the Inn Orb Shop)
Added acquirable “Wrestler” loadout for Human Clan. (You can acquire it at the Inn Orb Shop)
Added acquirable “Dealer” loadout for Elf Clan. (You can acquire it at the Inn Orb Shop)
Added acquirable “Cheater” loadout for Demon Clan. (You can acquire it at the Inn Orb Shop)
Added acquirable “Risktaker” loadout for Human Clan. (You can acquire it at the Inn Orb Shop)
Added 6 new clan loadout artifacts. (2 for each clan)
Added 5 special character loadouts
Audio
Added lots of new voicelines.
Added lots of new songs.
All endings are now (basically) fully voiced.
HUD
HUD Elements for Gambles were completely redesigned.
Certain Gambles (Such as “No Repetition”) will now show important information related to them.
Round/Turn HUD Element was also completely redesigned.
Pet Pouch and Artifact Pouch buttons were moved to the Left Side, alongside the rest of your Character’s Loadout.
The Combat Speed option is now hidden, until you hover the mouse above the Gear Menu. (It will show up for 5s when the combat starts to point out its existence).
UI
The Character Selection Screen was completely redesigned.
This also includes the information about your characters on the Gear Menu (Pause).
Added an Option to skip the Intro under Settings -> Interface
Warning: Skipping the intro will also skip the Epilepsy Warning.
Revamped the Credits Section.
Revamped the Skill Allocation Menu to accommodate for Elite Skills and provide better feedback on Skill Point Cost/Limit.
The Gamble Selection Menu on the Intersection was redesigned to accommodate 4 Gambles being displayed.
QOL
Some Particle Effects can be Controlled by a Quality Setting in the Options menu, including the new Rainstorm Effect and Many other Particle Effects.
Tower Dangers now remain selected between expeditions
You can now discard Characters and Pets.
Added a button to clear all Tower Dangers selected.
Localization
[PT-BR] Localized all of the dialogues that were missing Localization
[PT-BR] Localized multiple missing strings on the Skill HUD
[PT-BR] Localized some tooltips on the Intersection
[PT-BR] Localized the Epilepsy Warning
[PT-BR] Localized the Credits and the Main Menu Discord Button.
[PT-BR] Localized tooltips for Flames and Banished Pile
With this, the game should be fully localized in PT-BR.
Se você encontrar algum texto não traduzido, ou algum erro de tradução, por favor reporte o erro para nós.
Bugfixes
Please note that I don't actually remember all the bugs that we fixed, we probably fixed a lot more. (That doesn't stop new ones from appearing though :<)
Most Important Fixes
Fixed an issue where the game would softlock if a character with the “Sped up” buff died before acting.
Fixed an issue where the game wouldn’t pause when you entered the Gear Menu.
Fixed an issue where tooltips would disappear permanently.
Fixed an issue where Janitor would appear multiple times at the ending.
Functionality
Fixed issue where round was sometimes instantly skipped when the first enemy in the queue died before acting.
Fixed issue where Sleeping characters wouldn’t show the “My Turn” widget.
UI and UX
Caffeine Addict should no longer leave Sleep as a 0 stack ailment, it won’t appear at all instead.
Mana Cost should no longer appear on the top of the Lootbox animations anymore
Audiovisual
Fixed issue where Mana values would appear above Boss Lootbox.
Better aligned target areas for some characters like Drakobold
Broken Toys should no longer visually affect artifacts if the gamble is inactive.
Localization and Text
Fixed issue where names would not be localized in temporary dialogues.
Fixed issue where “Discarded” would appear on Upgrade Crystal frames.
Fixed a bunch of weird localization issues.
Thank you for stopping by!
Source
Changelog.gg summarizes and formats this update. How we read updates.
