Full notes
Full Gambit Heart update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
We are back from hiatus and working diligently on Gambit Heart! We are excited to introduce this patch 0.329. We have added hundreds of unique weapons and armor which can be found in battle or for purchase. A marketplace with 3 vendor stalls for buying and selling gear, as well as 3 NPC's to man them; a general merchant, an armorer and a weapon smith. You will now be able to buy or sell your loot. The character menus have been updated with added functionality for inventory access to items and gear as well as equipment information and stats. The camera has been reworked to feel more intuitive and responsive to player input. This update should add a lot in terms of playability and will hopefully show our players what they can start to expect from Gambit Heart in the future. These features are the meat of the game and will change the experience drastically so please check back to see what's new. We are already working on the next update with lots of exciting additions! We are returning to regular updates but aiming for monthly intervals. We feel that weekly updates will feel more substantial when the game is more substantial, and there are currently some larger features that take longer than a week to complete. --- Here are the changes for this patch: Added player equipment functionality Added player equipment inventory menu Added color-coded stat difference indicator Added item/equipment database Added item/equipment shop descriptions Added 3 vendor NPC's (general, weapons, armor) Added 3 outdoor shop stalls (general, weapons, armor) Added NPC inventories Added NPC animations Added buy/sell menus Added camera panning Added camera manual zoom Added currency system Added new game logo Adjusted combat and non-combat camera functionality Fixed menu mover bug Fixed camera movement bug Fixed buying menu bug Fixed mouse highlighter bug Updated Options menu --- These are the known issues and should all be fixed/completed in 1 week: Character menu tabs Some item data (names and descriptions) Team NPC menu (so player can gear up team members) NPC and shopkeep Talk menus (currently blank) Monster level range to coincide with player level Monster color variation based on level New trailer for the latest patch
Source
Changelog.gg summarizes and formats this update. How we read updates.
