Full notes
Full Galvanized update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Galvanized changes
Thank you all for playing the game and leaving feedback! We heard you loud and clear, so we made some changes to Episode 1.
The original shape of the furnace was awkward and it was the #1 thing that people had trouble with, so we widened the opening and added a conveyor belt for convenient flesh sacrificing.
You can now grapple onto enemies. Do with this information what you will.
Many of episode 1’s levels have been overhauled to make them more fun, highlights are: - Meat Metro in E1M4 (the lava level) - More outposts and more interesting arenas in E1M5 - Secret level added to episode 1, see if you can find it. Your hint is
horns
What's Coming Soon™:
Power Up Pickups (rapid fire, infinite ammo, instakill, etc...)
Ghost Race with 1st/3rd person replay view
Out-of-level content - Gallery - Stats tracking (bullets shot, enemies killed, times jumped, etc...) - Whatever else we think of
Work continues on Episode 2 as well, it is less directly linear and has a hub level where you can do your own routing for what level you want to do next.
As we work on Episode 2, we’d love to hear more from you about how we can make Galvanized the best game it can be. Thank you all so much for supporting us on our journey to manifest the boomer shooter that haunts our dreams.
Source
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