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Steam News9 January 20206y ago

v1.41 now live

Point motion now implemented, so you can use motion controllers to navigate the menu and point at a position in the game view and use the trigger and the ship will try to fly there.

Full notes

Full Galaxy Forces VR update

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedPoint motion now implemented, so you can use motion controllers to navigate the menu and point at a position in the game view and use the trigger and the ship will try to fly there. Much easier for inexperienced players, and it can be used in conjunction with the normal steering for better precision with aiming at enemies.
fixedPlease report any issues, and they will be fixed.

Galaxy Forces VR changes

addedPoint motion now implemented, so you can use motion controllers to navigate the menu and point at a position in the game view and use the trigger and the ship will try to fly there. Much easier for inexperienced players, and it can be used in conjunction with the normal steering for better precision with aiming at enemies.
fixedPlease report any issues, and they will be fixed.

Point motion now implemented, so you can use motion controllers to navigate the menu and point at a position in the game view and use the trigger and the ship will try to fly there. Much easier for inexperienced players, and it can be used in conjunction with the normal steering for better precision with aiming at enemies.

There can still be problems for Index and Vive users as it is currently untested. WMR users are supported as far as Valve supports it in SteamVR controller bindings - you most likely will have to do your own mapping.

Please report any issues, and they will be fixed.

Source

Steam News / 9 January 2020

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