Full notes
Full Galaxy Forces VR update
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This means the old OpenVR with controller manifest files are not used. But that it should work for all headsets and controllers without specific files, even future headsets.
I have tested on Quest2 with Link/AirLink. I'm very interested in hearing reports from any other headset. I had problems with the pointer angle and had to offset it 75 degrees in X to get it correct, not sure if other devices have different offsets or if I'm doing it wrong.
Source
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