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Steam News18 February 20242y ago

Galactic Thunderdome Closed-Beta Patch Notes 0.2.0

Greetings, Galactic Contestants! Closed Beta Playtest - Version 0.2.0 Thank you for continuing to support Galactic Thunderdome and contributing to the ongoing refinement of our cosmic arena.

Full notes

Full Galactic Thunderdome update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Galactic Contestants!

What changed

5 fixes4 additions23 changes1 removal
  • Compatibility
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
changedClosed Beta Playtest - Version 0.2.0
changedThank you for continuing to support Galactic Thunderdome and contributing to the ongoing refinement of our cosmic arena. Your feedback has been instrumental in shaping the evolution of the game. For those who have yet to join, don't hesitate to hop onto our Discord server to become part of the action-packed Closed Beta experience.
changedHere's a comprehensive breakdown of the latest changes and improvements in version 0.2.0:
changedGameplay and Balance Changes:
addedAdded two new maps: Cosmic Flywheel and Drillco Mines.
changedReworked items and spawn points in the "Square Dance" map for enhanced strategic depth.

Closed Beta Playtest - Version 0.2.0

Thank you for continuing to support Galactic Thunderdome and contributing to the ongoing refinement of our cosmic arena. Your feedback has been instrumental in shaping the evolution of the game. For those who have yet to join, don't hesitate to hop onto our Discord server to become part of the action-packed Closed Beta experience.

Here's a comprehensive breakdown of the latest changes and improvements in version 0.2.0:

Gameplay and Balance Changes:

  • Added two new maps: Cosmic Flywheel and Drillco Mines.

  • Reworked items and spawn points in the "Square Dance" map for enhanced strategic depth.

  • Projectiles now properly interact with pickup-able items, preventing premature termination upon collision.

  • AI Players added via the loadout menu will now persist between rounds.

  • Pickup-able items will no longer obstruct teleportation, ensuring seamless movement across the battlefield.

  • The Mobius ability has been enhanced for increased reliability.

  • Items in the item selection wheel are now properly sorted alphabetically.

  • Players will now cough when dying due to the effects of gas.

  • The Slo-Mo trigger for the Plasma Rifle's laser has been adjusted to activate at 80 HP instead of 50 HP.

  • Factory's piston have had their speed reduced, as it was killing too many new players.

  • Decreased the Death Gas' damage for better balance.

  • Beehives now agros players within a 5-meter radius and bees behave more franticly when on fire.

  • Energy Racket now emits sound upon hitting bees and creates sparks.

  • Fire Extinguisher temporarily nullifies bee damage, prevents agro near beehives, and prompts bees to return to their hive.

  • Fixed enemy pathfinding issues for the Gauntlet map "Marmaduke's Revenge" around the volcano.

  • Camera's initial position has been corrected for a smoother start.

  • Droid now take fire damage.

  • Crushers now interact more reliably with live explosives and pickupable items.

  • Fired Singularities have had the gravity distortion effect synchronized with black hole duration, with significant buffs to black hole implosion force and a changed the Singularity Cannon's red light to blue.

  • Barrels take increased damage from item impacts.

  • Power Fist damage against non-players has been increased.

  • Rocket Hammer upgraded to utilize the new Power Fist system and adjusted to how it interacts with destructible ground.

  • Fixed bunker and pressure chamber item spawn timers.

  • Controller confirmation alignment adjusted for clarity.

  • Default refresh rate set to the highest for optimal performance.

  • Stage difficulty names have been clarified.

  • Buried items in "BuriedAlive" stage now stand out clearly.

  • Yellow and Purple player colors have swapped their associated team alignments.

  • Added language support for Russian, Simplified Chinese, and French.

Bug Fixes:

  • Fixed issue with rapid fire weapons no displaying their cooldown lights properly.

  • Resolved bug with the magic wand's glow effect blinking repeatedly.

  • Grav hammer had a broken collider, causing nearly no damage on collisions.

  • Tutorial and Discord join pop-ups now display correctly.

  • Various other minor bug fixes and optimizations.

Your dedication and enthusiasm are driving Galactic Thunderdome towards greater heights. We deeply appreciate your involvement in this exhilarating journey. Keep the feedback coming, and together, we'll continue to refine and perfect this cosmic showdown!

Thank you for being part of the Galactic Thunderdome community!

Source

Steam News / 18 February 2024

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