Update log
Full Galactic Plague 2000 update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone, over the last few days I've found some time and, after a lot of headaches and insistence from some people, including myself, I've decided to clean up and revamp the weapon and weapon purchase menus. I've made visual changes to improve the experience and ease of use of the menus; I'd say even a monkey could play the game without getting confused. With so many changes, I hope I haven't created any bugs that break the game; if anyone notices anything strange, please let me know.
Extracted changes
- Gameplay
- UI and audio
The second change has been the introduction of a ship that is quite high level and, let's say, is for those players who don't like to suffer at the beginning of the game and want to feel that they are already powerful in the game. I'm not sure yet if it's been implemented properly in the game; I haven't been able to test it extensively. This ship's weapon of choice is combat drones, and it also has a single-hit protection field at the start of the game. I may make more changes to it over time; we'll see how it works.
Other minor changes include some audio in the game, some images, and effects, all of which are fairly insignificant.
Source
