Update log
Full Galactic Plague 2000 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Store
- The most important part of the update is the introduction of the Galactic Universe, found in the Challenges section. It's a new arcade-style adventure game mode where you play a continuous game, passing through all nine worlds until you complete the game. This new game style does not unlock special world achievements, nor does it include the corresponding final enemies for each world. It only ends when you complete the entire adventure or get killed.
- After requests from some players, I have decided to add a button to skip the game tutorial, giving you direct access to the game without having to play the tutorial (you lose part of the experience bonus, making the beginning of the game a little more difficult).
- 14 more achievements have been added to the game's achievements section, which grant large amounts of experience and more energy for the ship.
- Visual changes to the menus and game completion; the end title has been changed to something much more retro, I hope you like it.
- Now when you defeat the final enemies, all enemies and enemy projectiles will be destroyed from the map.
- I have added a brief explanation of the ship's special weapons and abilities to the features section - Game Information for a better understanding. It explains how each ship's special abilities are activated.
- During the game, when the player obtains an energy bomb but does not have the ability to purchase it in the store, the bomb will be added to their inventory (previously this was not possible and the bomb was lost from the inventory).
Source
