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Steam News3 March 20264mo ago

Early Localization Support / In Demo

Hey everyone, thanks for a great Steam Next Fest! Lots of players showed up to check out the game, chat with me and give feedback / suggestions, and even some wishlist growth!

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Full Galactic Overthrow update

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Repeated intro

Hey everyone, thanks for a great Steam Next Fest! Lots of players showed up to check out the game, chat with me and give feedback / suggestions, and even some wishlist growth! I've been wanting to try to solve the localization problem for a while.

What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
changedHey everyone, thanks for a great Steam Next Fest! Lots of players showed up to check out the game, chat with me and give feedback / suggestions, and even some wishlist growth! I've been wanting to try to solve the localization problem for a while.
changedThere are some rough edges, but I'm happy to announce that there is now functionality in my shared game framework to handle localization correctly and I can start to figure out a long term path for this. To test this out, I've included a few of the most requested languages in the localization first pass to see how the game plays and get feedback from native speakers. Please reach out to me if you have any feedback, corrections, suggestions, and questions (email preferred, you can get it from the Ace High Arcade website).

Galactic Overthrow changes

changedHey everyone, thanks for a great Steam Next Fest! Lots of players showed up to check out the game, chat with me and give feedback / suggestions, and even some wishlist growth! I've been wanting to try to solve the localization problem for a while.
changedThere are some rough edges, but I'm happy to announce that there is now functionality in my shared game framework to handle localization correctly and I can start to figure out a long term path for this. To test this out, I've included a few of the most requested languages in the localization first pass to see how the game plays and get feedback from native speakers. Please reach out to me if you have any feedback, corrections, suggestions, and questions (email preferred, you can get it from the Ace High Arcade website).

There are some rough edges, but I'm happy to announce that there is now functionality in my shared game framework to handle localization correctly and I can start to figure out a long term path for this. To test this out, I've included a few of the most requested languages in the localization first pass to see how the game plays and get feedback from native speakers. Please reach out to me if you have any feedback, corrections, suggestions, and questions (email preferred, you can get it from the Ace High Arcade website).

What I have currently is a combination of Google Translate + anyone I know that can help give some feedback on some of the entries. But it's definitely not perfect, and likely needs a lot of iteration even if it works okay for now. It's important to me to support players and accessibility as much as I can, and hopefully I'll be able to dedicate more and more budget to making this aspect of this game and all future games better.

Thanks everyone for the support so far!

Source

Steam News / 3 March 2026

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