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Steam News25 November 20205y ago

Galactic Mining Corp - Development Update #10

Geo 2 has been renamed as Galactic Mining Corp Hey everyone! As we reach the end of November, it has been a very intense few weeks here at the studio.

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What changed

0 fixes0 additions2 changes0 removals
  • Events
  • Gameplay
changedWe now move into December where work continues on the content and art for Geo 2. In particular, Peet and I will be focusing on the remaining Kickstarter backer content rewards. Most of the planets, items, and space traffic are now complete - we have got some wild and wacky stuff in there! For those backers in the VP Human Resources reward tier, Peet has already reached out to most of you regarding your character designs and we have seen some incredible suggestions being brought to life. I can't wait to see these crew in the game!
changedAs the temperatures plummet here in the UK and winter settles in, over the next couple of months the game will get its remaining sets of art assets, data content, mechanics tweaks, and final polish. There will also be an updated game trailer coming soon, showcasing many of the improvements. It has been a long road for Geo 2, but I believe the end result will be well worth it. It's a game that I will be immensely proud of and one which I hope will bring an enormous amount of enjoyment to you and all the backers - it couldn't have got to this level without you .

Geo 2 has been renamed as Galactic Mining Corp

Hey everyone!

As we reach the end of November, it has been a very intense few weeks here at the studio. There has been lots of testing and refinements on systems and mechanics across the whole of Geo 2. From tweaking progression in the Coretrium to adjusting the fine-grained stats for drills and bonuses, a huge amount of effort has gone in to get things balanced so that you have the most enjoyable experience when mining for your galactic fortunes.

We know that players love being able to show off their skills and determination, so there are now over 100 unlockable achievements going into the game to track and celebrate your progress! There are a wide variety of achievements, with simple goals as well more challenging ones for the most demanding of gamers.

We now move into December where work continues on the content and art for Geo 2. In particular, Peet and I will be focusing on the remaining Kickstarter backer content rewards. Most of the planets, items, and space traffic are now complete - we have got some wild and wacky stuff in there! For those backers in the VP Human Resources reward tier, Peet has already reached out to most of you regarding your character designs and we have seen some incredible suggestions being brought to life. I can't wait to see these crew in the game!

As the temperatures plummet here in the UK and winter settles in, over the next couple of months the game will get its remaining sets of art assets, data content, mechanics tweaks, and final polish. There will also be an updated game trailer coming soon, showcasing many of the improvements. It has been a long road for Geo 2, but I believe the end result will be well worth it. It's a game that I will be immensely proud of and one which I hope will bring an enormous amount of enjoyment to you and all the backers - it couldn't have got to this level without you.

You can still find me regularly streaming game development and art over on Twitch, please do drop by if you'd like a look at how it's all coming together - I'd love to see you there.

Twitch | Discord | Twitter | Instagram | Facebook | Patreon | Steam | Youtube

Expect another update and exciting sneak peeks before Christmas.

Much love, Anthony (Windybeard)

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Steam News / 25 November 2020

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