In this update4
Full notes
Full Galactic Glitch update
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Repeated intro
Hey everyone!
What changed
- UI and audio
- Gameplay
- Events
- Balance
- Performance
- Fixes
Galactic Glitch changes
We've got a nice and big update for you today! This one adds a ton of balancing and improvements, as well as new music, new story beats, and unlocks the last areas of Infinity's Edge mode, including the final-final boss. We also took many Run Challenges down a notch, to make them shorter and more accessible to everyone. You'll also be able to select whichever of the menus you liked best, from all our previous updates, or even go back to vanilla 1.0 version if that's what you prefer!
Besides those main points, it includes a ton of fixes, improvements and balancing based off our community's feedback. Thanks you guys, you are awesome! <3
Let's get into it!
New Content and Improvements
New final-final boss for Infinity's Edge mode
New Menu Theme selection for main menu
More story beats and new dialogue sequences
Helper and Prototype rooms now spawn in Run Challenges
More variety in reward room contents
Updated IE boss encounters and gauntlet configurations
Random mob mix spawning for more encounter variety
Glitched Challenge Rooms now use boss music
Balance
Buffed Flamethrower special attack
Fixed and buffed Prismatic Beam special attack
Buffed Dash Slash damage
Buffed Lightning Charge power
Buffed Juggernaut Junior and Bullet Storm minions' attack ranges
Reduced boss armor on mini-bosses
Increased boss armor on final bosses
Golden UPs in IE mode are cheaper
Golden UPs in IE mode are no longer discounted like shop discounts
Backstab and critical hits now properly respect boss armor
Line of Mines power startup times increased
Increased duration of several corruptions
Nerfed System Shock power damage
Improved Shield powers spawn rates
Fixed and reduced Lightning Railgun fire rate
Reduced requirements for some Run Challenges
Made some Run Challenges shorter
Power popups now show bonus values dynamically
Corrupted UP and Bond effects now show text when they activate
Improved save backup system with conflict resolution
Memory leak fixes for better performance
Added Quick Restart for Run Challenges
Bug Fixes
Fixed Golden UP prices displaying incorrectly
Fixed various IE upgrade tree issues
Fixed IE Mode Completed achievement not triggering
Fixed Power Upgrade menu freeze
Fixed shop teleport softlock
Fixed jumpgate softlock
Fixed in-progress runs not loading correctly
Hurt Me Plenty and Battle Scars now trigger correctly
Fixed game options not being saved
Fixed dodge state getting stuck in boost mode
Fixed infinite dodge out of bounds exploit
Fixed Hub Upgrade Room Tree
Fixed Shop strikethrough prices
Fixed Supply Sabotage corruption not working
Fixed Overcharged Systems triggering self-damage too often
Fixed MissileFactory breaking Minion wrecks
Fixed Static Field executing during pause
Fixed Run Challenge powers duplicating on save/load
Fixed issues with adding Power Slots during BO runs
Improved compatibility between Juggernaut Junior and Friendly Firing
Fixed Bargaining power not applying discount when swapped
Fixed Dark Bargain logic, save/load, and effect display
Fixed Helping Hand minion not always spawning
Fixed Stunning Entrance not always triggering
Fixed enemy issues (Insect Queen, Beamer, Glitched Conductor, and more)
Fixed looping SFX during loading screens
Fixed menu music playing during gameplay
Fixed some Boss Achievements
Added achievement recovery system
And many more smaller fixes!
Thank You!
As always, your feedback and bug reports are super helpful to us. Keep them coming, we read everything!
If you're enjoying Galactic Glitch, a Steam review really helps us out. Every review helps more players discover the game!
Happy glitching! - Max and the Crunchy Leaf team
Discord: https://discord.gg/6jPYbpZa2g
Source
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