In this update3
Full notes
Full Galactic Glitch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Gameplay
- Fixes
Galactic Glitch changes
Another patch with bug fixes, balance tweaks, and some quality-of-life improvements.
Balance
Buffed Bow weapon (draw speed scales with fire rate and more generous crit range)
Buffed Limpet Bomb special attack
Buffed Outburst main and special attacks
Made Neo-Roman Candle better for late game (shots split quicker)
Thrown objects can now stun armored enemies
Re-added missing Chain Lightning weapon to BO5 weapon room
Improvements
Powers now avoid repeating too soon
New map visuals for different challenge rooms
Weapon upgrades now properly recalculate damage buffs
Grav gun hint hidden when unable to use
Traps now spawn further from room entrances
Bug Fixes
Fixed Quantum Beam firing both beams at same time
Fixed some weapons firing main and special simultaneously
Fixed Leaky Cohesion power not dealing damage
Fixed quick restart in IE mode
Fixed player not always getting Glitch Charge on start of IE mode
Fixed Heart of Singularity boss room camera
Fixed Lightning Charge power
Fixed minion spawning issues during boss fights
Fixed save game issues with corrupted saves
Happy glitching! - Max
Discord: https://discord.gg/6jPYbpZa2g
Source
Changelog.gg summarizes and formats this update. How we read updates.
