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Full Galactic Glitch update
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Repeated intro
Hey everyone!
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Events
- Maps
Galactic Glitch changes
We're back with another update focused on polishing and balance! After the big Corrupted Reality update, we've been gathering your feedback and working away at many fixes big and small, as well as some balance fixes that we hope you guys will be happy about!
We also added some QoL features like a better camera zoom during combat, so you have a better view of what's happening and where attacks are coming from, as well as completion marks for weapons in the Hub, and mouse-over hints for all resources. Plus we gave the much-beloved Void Dagger and the Firefly Thrower a visual and balance update!
Here's the full list of changes:
Improvements and Features
Reduced camera zoom for better overview during combat
Added completion marks for all weapons in Hub Armory
Added mouse-over hints for all Resources
Improved visuals on some new level bosses
Improved Powers room items visuals and positioning
New visual effects for Void Dagger special attack
Improved power proc popup icon
Added new SFX for Firefly Thrower weapon
Balance Changes
Buffed Firefly Thrower damage and special attack
Buffed Void Dagger special attack damage and added push
Buffed Railgun special attack damage
Buffed Stabilized Quantum Beam special attack
Buffed Grav Shield duration and reduced cooldown
Buffed Soft Spotter power
Buffed Hurt Me Plenty power
Reduced cooldown on Missile Morph power
Upgraded Perfect Payout to Legendary rarity
Increased rewards from glitched Crates
Increased smallest possible reward from secret rooms
Increased Rewards from enemy station in Forge
Increased minimum amount of active Powers
Slightly stronger effects from Corrupted rooms
Increased allied wrecks' hp by current level
Buffed some ripped enemy weapons in Armory
Reduced spawn rate of Glitch Charges
Reduced some enemy bullets' hitboxes
Reduced spawnrate of dashing enemies in Scrapyard level
Removed Charger enemy from Challenge room fights
Reduced length of some late game levels
Bug Fixes
Fixed some enemies in Quarantine zone not attacking
Fixed player getting stuck in Armory teleport room
Fixed stuck dodge with shielded grabbed objects
Fixed Spider in Abyssal Docks causing strong pull
Fixed Idle Neutral Enemies in Challenge Waves
Fixed Skimmer trap could block room opening in Cybervoid
Fixed some environmental objects in Armory couldn't respawn
Fixed Stunning Entrance power sometimes failed to trigger
Fixed corrupted room offers having empty slots
Fixed Casino Crates explosion
Fixed Void Ring cooldown bug
Fixed Camera Position when player deposits Boss Orb
Fixed glitch jumpgates visual on map
Fixed save slot icons size
Fixed some connections on Hub map
We're really happy with how the Corrupted Reality update has been received, and we're going to keep improving the game, until it's the best it can be. Your feedback on these changes is super valuable, so please let us know what you think!
Thanks for all your continued support and bug reports. You're helping us make the game better with every update!
Happy glitching! - Max and the GG team
Discord: https://discord.gg/6jPYbpZa2g
Source
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